TIT for TAT is just that: Thoughts in Ten for This and That.
It's a running, rambling catalogue of what I've been watching. Mouse over the image and scroll down through the text to get the good word. All views delivered in ten minutes or less, or your money back.
Last Update: July 9th - The Rocketeer
July 2014: The Rocketeer, They Came Together, Shovel Knight, Masters of Sex S1E02, Rise of the Planet of the Apes, Master and Commander: The Far Side of the World, Penny Dreadful Finale, 22 Jump Street, Days of Heaven,The Martian by Andy Weir
When I left the 17-minute preview screening for Guardians of the Galaxy -a ridiculous marketing event designed to get word-of-mouth going on a movie Disney is wringing their hands bloody over (and one that I, admittedly, did feed into)-, I could tell the glorified ad’s job had been accomplished in a roundabout way. My desire to run out and see GotG was completely unchanged, which was a pleasant result, seeing as I expected the footage to either increase my hype levels to frustrating levels, or leave me despairing at having to rewatch a sizeable chunk of the movie again when it’s released in whole. I remain cautiously optimistic about Guardians, but the film I did want to run home and watch right away was Slither, the 2006 horror-comedy director James Gunn made before getting the Marvel gig.
Though I only caught up with it recently, I loooooove Slither, so much so that it’s one of the few films I’ve ever finished, then immediately hit the play button on again as soon as it ended. It was such a shockingly successful blend of tone and style that it became the main reason for me to be excited for Guardians of the Galaxy in the first place, seeing as it’s a comic property that would require a deft touch to translate to film. In light of the Ant-Man debacle, the fear is that Marvel and Disney are sanding off all the rough, weird edges of their movies in the name of keeping a homogenous house style, and without rough weirdness, there’s no point in making a Guardians of the Galaxy adaptation at all.
Anywho, that’s a really winding way of leading up to saying that, last night, with literally hundreds of movies and TV shows available for my viewing pleasures, I decide to watch Disney’s 1991 box office failure, The Rocketeer. The throughline of thinking here is that The Rocketeer was directed by Joe Johnston, who went on to make Captain America: The First Avenger more than a decade-and-a-half later for the very same house of mouse. And, at least for, the gamble on my evening paid off. The Rocketeer has become something of a hidden gem among those who remember the then-ambitious adaptation of the ‘80s graphic novel, a throwback to ‘50s adventure serials with the heart of a superhero story. Watching The Rocketeer, it becomes a completely obvious why Marvel wanted Johnston for Captain America, but it offers plenty to those uninterested in the genealogy of the Marvel Cinematic Universe. The Rocketeer’s got Timothy Dalton playing a Nazi-collaborating Errol Flynn insert, Paul Sorvino in full old timey gangster mode, and even Margo Martindale as a pan-wielding, no-nonsense waitress; how was this movie not a massive hit?
Well, that’s not that hard to figure out, even excluding that its box office competition at the time was Robin Hood: Prince of Thieves and City Slickers. The Rocketeer seems a clear attempt to recapture the ‘40s nostalgia at play when Raiders of the Lost Ark made memories of The Greatest Generation into high-flying adventures, but The Rocketeer forgot to steal Indie’s bad boy charisma. That’s not to say star Billy Campbell is wrong for the starring role, quite the opposite; his boyish good looks and non-threatening charm are exactly what the character requires. The problem is that, this being a film from Disney, The Rocketeer is utterly earnest and without cynicism, which even for audiences in 1991, would seem a little hard to swallow.
Ironically, Disney has since gone on to buy Marvel, whose Iron Man and Captain America adaptations owe a lot to The Rocketeer, while Disney’s own attempts at throwbacks these days are a treacley mush. They got it right the first time in ‘91, as The Rocketeer holds up very well for any viewer interested in theatrical superheroics that’s also tired of the bloat swallowing the genre whole these days.
There’s been a lot of mixed word on this recently released rom-com parody starring roughly half of TVs best comic actors (and Paul Rudd). It’s been popping up on a number of mid-year lists under the conflicting banners of “Best Surprise” and “Biggest Disappointment,” due largely, I imagine, to the potential of the cast, and for being directed by David Wain. The film’s supporters are often those who share an open affection for Wain’s sketch-based style of directing, so the fact that I haven’t seen Wet Hot American Summer, and mostly like his work with more traditional comedies like Role Models and Wanderlust, meant I was largely unsure as to which camp I would fall in.
I can definitely see a strong case for both sides, as while it can be rip-roaringly funny, They Came Together makes its primary target a horse that’s already been thoroughly beaten. The romantic comedy has turned into a wheezing shell of a genre over the last couple decades, and it’s not like its tropes and foibles weren’t incredibly obvious back when the movies they were in were still good. Rudd and Amy Poehler star as a couple recounting their relationship history, introducing it by directly relating it in terms of romantic comedies. They Came Together is looking down on the films it’s lampooning from the first, but considering how cliché making fun of the rom-com genre’s clichés has become, the film can sometimes seem like it’s overly satisfied with how it skewers such low-hanging fruit.
Self-aware dialogue that explicitly states the beat in the script being shown isn’t really a parody when all you’re doing is foregrounding the subtext the audience is usually aware of when played earnestly in a legitimate rom-com. When going down the parody well, They Came Together is much, much funnier when picking out the smaller recurring elements of the genre, like an overabundance of holiday-themed parties, and the ridiculous financial irresponsibility of those eccentric businesses the female love interest usually works at. Maybe the funniest gag is one that sneaks up so quietly, you might not notice until the third instance, as at least a half-dozen scenes end with a character dramatically saying “shit!” after missing an opportunity to say something.
The limper material is always held aloft by Poehler, Rudd, and too many terrific ringers to count (can someone please give Jason Mantzoukas or Michaela Watkins a feature already?), but the film’s absurdist streak that makes it more familiar of something like, say, Airplane!, instead of an extended Funny-or-Die video, is where the best material is. There’s a Rake Gag that never has to cycle from being funny, to unfunny, to funny again, because each iteration made me laugh harder than the last. And when the movie does set-up a trope that’s well worn even by other parodists, like a dress-up montage, or a snooty waiter, the punchline is often over-the-top enough to take you by surprise. They Came Together may be divisive, but it’s so jam-packed with jokes that it has the makings of a cult classic for those who love it the first time, and may eventually wear down dissenters over the long term.
Vidya-games! One in particular really: Shovel Knight! Excuse me while I use every excuse to write out Shovel Knight, just so I can hear it again in my head. I mean, just say it. Shoooooovel Knight. It’s, like, “cellar door,” but for videogame titles.
Shovel Knight.
Anyway, Shovel Knight is a retro-throwback game on 3DS that’s been making a lot of waves recently, mainly because calling it both retro and a throwback is warranted. Plenty of titles over the last decade have tried to emulate the experience of playing an original NES game simply by imitating the look (thanks in part to an increasingly loose definition of “8-bit graphics”), but it’s the gameplay that matters most, which Shovel Knight absolutely nails, thus earning the title of legitimate throwback.
A frothy mix of Castlevania and Megaman, with just a little Super Mario that snuck in while no one was looking, Shovel Knight is a 2D adventure platformer that tasks the player with guiding the eponymous gallant gardener with traversing a dozen-or-so levels filled with traps, spikes, pitfalls and enemies, all leading up to boss encounters with knights of similarly over-specific categorization. Personally, Polar Knight was my favorite of the motely villains making up the Order of No Quarter (again, great name), seeing as he’s an oversized Viking that wields a snow shovel.
In true NES fashion, the controls are pixel perfect: wherever you want Shovel Knight to go, he can, provided you have dexterous enough thumbs to input the controls correctly. Shovel Knight is never a cheat when it comes to difficulty, which is perhaps where it helpfully adds a little modernization to the nostalgic love-fest. Checkpoints are frequent enough to make stages challenging but not maddening, and the game’s death penalty is forgiving enough to make failure something you want to avoid as a matter of pride, not lost progress.
The soundtrack is absolutely terrific, and the old school palette and pixels are just the outer coat of some really gorgeous presentation. Many of the boss characters move with exaggerated animations, and the town’s people scattered about your adventures are a lively assortment of oddballs. Most memorable of the bunch is The Troupple King, an excessively large figure of piscine royalty that’s half apple, half trout, all Troupple. He even dances.
Shovel Knight’s personality is often its strongest asset, eschewing elbow-in-ribs references to other games or bottom-feeding internet humor for a world crafted with honest to god inspiration. Even in the game’s archaic premise of trying to save the damsel, Shovel Knight finds ways to remix the formula that preserves the classic feel of a NES game, while smartly updating the design for modern standards. It took less than 6 hours to shovel my way to victory, but at a $15 asking price, this is a no-brainer.
Shovel Knight!
When Masters of Sex was originally announced, I knew I was onboard from the jump. Not only was the idea of a show dedicated to scientific research right up my alley, but the prospect of a cable drama not dealing with crime, terrorism, murder, the apocalypse, or just misery in general, felt like a bloody revelation. Add to that a period setting based on actual researchers, and Lizzie Caplan and Michael Sheen as the stars, and you pretty much couldn’t have come up with a more appealing show.
I watched the pilot when it premiered last year, liked what I saw, and….only just watched the second episode, due in part to the show’s quickly approaching second season. The pilot didn’t put me off when I first watched it -that I can remember much of it clearly a year later means they were doing something right. But committing to a new TV relationship requires a certain amount of effort I wasn’t ready to put in at this time last year, what with all the other shows that summer 2013 had to offer. 2014 has been a merciful reprieve in that regard (though it’s been offset by a really strong selection of films), so with the help of an informative “previously on,” there was nothing to hold me back from finally getting into Masters of Sex.
The lead paragraph maybe oversells the show’s uniqueness just a bit, as it has the early makings of an Anti-Hero drama, just in the Mad Men vein, instead of something more plot-heavy like Breaking Bad. Sheen’s Bill Masters is every bit the prickly hard-ass striving towards some Greater Good that Don Draper and Walter White always were, but thanks to historical precedent and a less directly self-interested goal, Masters sabotaging his life, and the ones of those around him, in the name of advancing human understanding of sexuality, actually has some weight to it.
The show is still very much in its infancy, such that I was hardly surprised to see episode two double down on the pilot’s double-entendre streak. That the opening credits for the show are nothing but Freudian imagery establishes the difficult approach the show has to maintain when dealing with its chosen subject matter. Sex is silly and spiritual, universal but also deeply personal, and depending on the person, the most important thing in your life, or the least. It would be just as inappropriate for Masters of Sex to treat sex like a snickering twelve year-old as it would to treat it purely clinically. Masters attempting to codify the rules and systems behind a concept of limitless definitions and variations creates an interesting juxtaposition for the show to play with out the gate.
Of course, the show can’t be all about sex all the time (though, one could easily argue that’s the whole point: everything eventually circles back around to sex), so the show does a pretty solid job of setting up a number of engaging characters and relationships over its first two hours. Most belong to the women, in particular Caplan’s Virginia Johnson, along with the salty working girl Betty, who ends the hour with a completely different identity than when she started. A significant improvement from the pilot is Masters’ current wife, Libby, who’s perhaps the most outright sympathetic Anti-Hero wife of any recent examples of the trope. She would most certainly need to be written as a cold-shrew in a two-hour film that looks to follow Masters’ personal history accurately, but using a serial format, the show can explore the complications of their relationship for all they are worth.
Whereas the sexual symbolism can get a pass, the show’s thematic stop signs are more than a wee bit on the nose still, but it’s early hours. There’s a lot of potential for this show to break new ground for TV, and I look forward to seeing what’s in store for the rest of the first season.
With a screening for Dawn of the Planet of the Apes just around the corner, a revisit of Rise of the Planet of the Apes, Rupert Wyatt’s unexpectedly successful prequel/reboot, was necessary. I missed it in theaters, but after viewing it on home release was just as surprised as everyone else to learn that the Apes series was not only still relevant in 2011 (especially in the shadow of the execrable remake from 2001), but that it had such wide box office appeal.
A rewatch hasn’t done much to change my opinion on Rise, though that means maybe it deserves even more credit for the often-seamless motion-capture technology bringing the ape characters to life. The naturalism to Andy Serkis’ performance as Caesar is the keystone for the film’s success both emotionally and financially: for better or worse, audiences are much more sympathetic towards on-screen animals than they often are to most humans, even when the humans aren’t written as so in need of a comeuppance as the ones in Rise are (there’s an audacious misanthropy to having your closing credits showcase most of the world’s human population being wiped out by a virus).
Wyatt could have easily capitalized on this alone to make the film a self-loathing Nature’s Revenge film, a la Godzilla, wherein we kinda get off on the (safely theoretical) premise of humanity’s destruction of earth being forcibly balanced by other inhabitants of the planet There is, of course, an element of that here, but the script and Serkis’ performance make Caesar a captivating and tragic figure all on his own. The brilliant prison-break structure of the film’s mid-section transitions the character from pitiful Andy Dufresne to a charismatic Spartacus, and the 20-minute climax on the Golden Gate Bridge is refreshingly focused for a blockbuster finale; no ticking time bombs, no secondary squad of characters trying to achieve another goal, just a good, clean mad-dash to freedom.
The second viewing did further reveal the ironic contrast between the heightened intelligence of the apes, and how generally dumb Rise is as a film. It treats scientists like magicians with trendier set designers (making occasional overtures towards a theme of “look at man’s hubris!” incredibly grating), which is pretty much par for the course, but even cursory analysis of the plotting on a scientific, geographic, or temporal level reveals a story riddled with inconsistency. It doesn’t really matter though; Apes is a ridiculous premise, but it explores emotional truths about people and our world in ways that all good science fiction should.
Yesterday went from Eva Green Withdrawal Day to Manly Men on Boats Day faster than you can say “300-Rise-of-an-Empire-Master-and-Commander-The-Far-Side-of-the-World-double-feature.” I’ll get into more detail about my thoughts on the former in a blog post, but catching up with M&C:TFSotW (God, even the acronym is unwieldy) has made it clear why the 2003 tale of seafaring derring-do maintains a healthy reputation among the seemingly few who actually remember it (a certain, more pirate-focused vehicle from Disney that released a few months before it sucked up most of the oxygen and attention of nautically-inclined audiences).
Macstander: Side World is a movie for dudes. That’s not to say women can’t or shouldn’t enjoy it, it’s just that like, say, The Shawshank Redemption, it’s a film of only men, living in world of only men. Instead of a prison, Master Mander is set on an English man-of-war pursuing the hated French at the dawn of the 19th century. With a crew of 119 men aged from pre-pubescence to retirement, led by Captain Jack “Lucky” Aubrey, the manliest man of them all (played by Russell Crowe, of course), the film constructs a makeshift and entirely masculine society bound by close-quarters, and confined there over long periods of time.
As a historical epic, it’s really engaging to watch, giving a time-traveler’s tour guide of naval technology, culture, and organization. More specifically though, Commander World is an extremely effective exercise in Bro-manticism: it’s got massive ship-to-ship combat and gunplay for the action-hounds; it’s got the wide-eyed wonder of exploration that any kid with a backyard has ever felt; it’s dramatically rich in themes and speeches about duty and brotherhood; and, most importantly, it’s got Crowe’s Aubrey, a character who’s all men to all men. He can be stoic and badass, or boorish and bro-y depending on the scene, a man who both inspires the younger men under his command, and is himself humbled by the greatest man he ever knew, Admiral Nelson. Whereas most big budget films try to cover four quadrants, director Peter Weird seems to have gone out of his way to make sure male viewers from any decade will have something or someone to latch onto here.
And it totally works. Gary Larson’s: The Far Side casts such a wide net of male-interests within its microcosmic narrative that you can’t help but get swept up in the excitement. My particular point of weakness was Paul Bettany as the crew’s doctor and aspiring naturalist, because, hey, one doesn’t spend four years getting a Biology degree because that think nature is boring. Bettany’s character is meant to provide an occasional critique of the brotherly love the film otherwise embraces wholeheartedly, and it’s necessary. Without, it’d be easy to write the film off as pure man-pandering. Even if it were though, it’d be damn hard-to-resist man-pandering.
With a finale title like “Grand Guignol,” Penny Dreadful was practically going out of its way to raise my expectations. As I’ve said before, the show’s real hook isn’t the macabre horror or gothic aesthetic: it’s the love for theatre. Outside of Slings and Arrows, I really can’t recall another program that centers so much of its story and themes on stage performance. It feels wholly fresh for the medium, and totally strange that it would take until 2014 for a show to wed its dramatic theatricality with actual theatre (which almost certainly means I’m just oblivious to shows that have already tried this…but let’s ignore that, shall we?).
“Grand Guignol” sets a pair of major scenes on its theatre stage that constitute Penny Dreadful’s bread and butter: unbearable yearning and ridiculous action. Caliban saying goodbye to his life behind the proscenium, and the investigation team fighting for their lives below it offers emotion and thrills heightened to supernatural levels befitting the supernatural premise. Penny Dreadful doesn’t really do restraint or subtlety, and I love it for that. Its characters start off as somewhat clichéd archetypes with terrible secrets, but this allows the show to work from the outside in, and the first season has done a really great job of building connections and binding ties between its most important elements…
But, not all of the show’s elements. Or, most of them, really. John Logan has a lot of proven experience in film, but his first foray into TV plays more like a comic book than a show, and it’s hard to tell if he needed more episodes to connect the dots, or less to avoid unnecessary padding. The “twist” with Chandler that’s finally revealed in the finale is a lot of fun to watch, but that’s because we knew it was coming, like, six episodes ago. Hell, it was so heavily telegraphed, I would have gone 50/50 on it all being a red herring. The show’s overarching mythology is still a big mess, and everything involving Dorian Grey amounted to pretty much nothing for the finale (though after watching an early episode of The Rockford Files recently, Rory Kinnear showing up does let me get distracted by how much he looks like a young James Woods).
Not-terribly-long story short: the show is kind of a shambles. But it’s my kind of a shambles, largely because it’s a show about understanding beasts of a flawed nature. I wouldn’t go so far as to say Logan is making a meta-commentary with the season’s final question (“Do you want to be normal?”), but right now I’m glad the TV landscape can offer something as self-assured in its strangeness as Penny Dreadful. Count me in for Season 2.
As 22 Jump Street was wrapping up, I felt like the film had made good on the high praise that’s been heaped on it. The laughs flowed freely throughout, and it’s an action-comedy that actually knows how to shoot its action as more than a joke. Still, apprehension remained: Phil Lord and Christopher Miller had done the impossible by making lightning strike in the unlikeliest of bottles twice. In the wake of the grossly disappointing Anchorman 2, this was a minor miracle, but worry remained: a sequel riffing on the fact that it’s a sequel automatically becomes less funny when its success means there will probably be another entry to come.
Then the closing credits happened, inspiring some of the biggest laughs of the entire film, and assuaging my fears. Turns out, yes, Lord and Miller are even more self-aware than the meta-tastic 22 Jump Street lets on, and clearly, they know they’ve wrung this property out for all it’s worth. It’s hard to imagine Sony and MGM not wanting to team Channing Tatum and Jonah Hill up again, given how profitable the Jump Street franchise has been, but the creative duo responsible for its success behind the camera drops the mic and cuts the power by the time 22 Jump Street is all said and done.
More power to ‘em. 22 Jump Street is lively, inventive, and very often hilarious, but its bag of tricks runs dangerously close to empty. As the film frequently points out, this is largely a retread of 21 Jump Street, with the same relationships and beats either repeated, reversed, or given a fresh coat of paint. The omnipresent, slightly cynical self-aware streak of the whole operation is what elevates the material when the original formula makes itself too noticeable, but that’s a well you can only go to once. For as smart as Lord and Miller (and the writers responsible for the original script) are when it comes to knowing how and when to eat their own tail, it’s ultimately a gimmick. But they know that, which is why, for as satisfying (though maybe just a little less so than the first time) as 22 Jump Street may be, PLEASE, FOR THE LOVE OF GOD, LET’S NOT TEMPT FATE BY DOING ANOTHER ONE.
Having only seen two other Terrance Malick films, The Thin Red Line (which I rather like), and Tree of Life (which I’m still processing), a family member suggesting their interest in watching this sumptuous ’78 historical drama was all the reason I needed to knock Days of Heaven off my to-see list (beefing up my Malick experience tremendously in the process; gotta love directors with small catalogues).
I was awfully surprised to find that the last feature of Malick’s before a two-decade hiatus was only 90 minutes in length. Perhaps the relatively brief runtime is a product of the film’s two-year editing cycle, as paring things down is often about the only power one feels they have once everything is in the can. The brevity is noticeable: Days of Heaven isn’t composed of scenes so much as it is a loosely connected fever dream recollection of a longer, more methodical costume drama.
I appreciated the sparseness of the film’s storytelling as much as I did the jaw-dropping depth of its prairie vistas (most surprising of all: discovering that the endless rolling hills of farmland happen to be in my childhood backyard of Alberta). As is his wont, Malick boils down characters to almost biblical simplicity, using them as spectators to, or props within the wider emotional canvas of his environment. I can see why critics might find the film’s imagery to be letdown by the start/stop narrative, but there’s an intimacy to the world of Days of Heaven that I can’t say I’ve seen in Malick’s other work.
One recommendation: don’t watch the film if you’ve been listening to a lot of Comedy Bang! Bang! lately, or else Linda Manz’s narration is going to do nothing but remind you of Bobby Moynihan as the stabby orphan Fourvel all film.
I consider being poorly-read to be among my greater character flaws, so you should automatically take anything I have to say about literature with a grain of salt. Well, “literature” might be stretching the definition, seeing as I usually only read biographies and paperback beach novels. We’ll wait until I get through the entire works of Shakespeare, and try to sum that up in 10 minutes before the real depths of my illiteracy show themselves.
That being said, The Martian, the story of one astronaut’s struggle to survive while stranded on Mars, is almost certainly one of the worst written books I have ever read. Now, what’s there to unpack within a sentence that harsh and seemingly vitriolic? Well, it doesn’t mean that the book isn’t enjoyable, because it is: Weir has a really entertaining premise that he explores with great excitement and a propulsive sense of plotting. I also don’t want to imply that his chosen background for approaching the material is invalid: Weir’s career in sciences is obvious with every lovingly explained chemical reaction, description of a tech spec, or moment of stakes-raising number-crunching, and it’s because of his passion for science that long passages spent puzzling out answers for high school math/chemistry/biology/physics questions can be very engaging.
My problem with The Martian is that the specificity of its author’s skillset is made abundantly clear by anything that doesn’t feel like it belongs in a textbook. Compelling characters, interesting dialogue, ambient descriptions -all the things that let you invest in a novel, instead of feel free to immediately dispose of it upon completion- are missing from The Martian. The book’s narrative structure relays events in the past tense, so most of the time you’re just being told what the story was. When Weir does break format, it’s jarring, and clearly signals a necessary perspective shift for dramatic effect. It also usually means dealing with the secondary characters, a rabble of paper-thin cutouts that talk like Internet commenters at the hyper-caffeinated pace of Amy Sherman-Palladino characters. The book is wall-to-wall with the smartest people in the world, so hearing them spew nothing but sarcasm makes NASA sound more alien than anything on Mars.
Weir’s understanding of the internal workings of advanced space machinery seems sound, but he doesn’t have a blue print to follow when writing his protagonist. Disguising dated pop culture references as a personality, spending months with the book’s hero becomes a patience-testing chore. Sure, we expect astronauts to be hyper-competent to the point of blandness, but at least someone who’s boring won’t make bad Reddit jokes all day. The Martian is essentially the Apollo 13 of space novels, a uniquely premised and fast-moving exercise in problem solving with a smarmy streak that goes from eye roll-worthy to outright irritating about halfway through.
June 2014: Murder on the Orient Express (1974), Penny Dreadful Episodes 1-7, Louie Season 4 Episodes 1-3, Playing House Through Midseason, Making Movies, Rectify Seasons Premiere, Into the Woods Original Broadway Cast Recording, Fargo Season Finale, Game of Thrones Season Finale, Godzilla (2014), Ida, Edge of Tomorrow, Under the Skin, Mad Men Season 7, Hannibal Season 2
What better way to follow-up Sydney Lumet’s Making Movies (and to celebrate his 90th birthday) than with one of his biggest movies: Murder on the Orient Express, a film so star-studded, you could enjoy a real train ride from Istanbul to Yugoslavia in the time it takes to get through the opening credits. You’ve got Sean Connery, Ingrid Bergman, and Lauren Bacall as just a few of the dozen suspects caught up in a murder mystery on rails, with Albert Finney sussing out the perpetrator as Agatha Christie’s fastidious Hercule Poirot.
It’s the makings of a smash when looking at the talent above line or below, but the reasons why Orient Express doesn’t seem to be one of Lumet’s better remembered works are pretty self-evident. Though packed wall-to-wall with notable actors from both stage and screen (a great anecdote from Making Movies has Lumet recalling how the actors sometimes mumbled during rehearsal due to feeling intimidated by their cross-form counterparts), there’s not a lot of time for development of a cast this large into anything more than a gaggle of suspects (I love Ingrid Bergman [who doesn’t?], but how she got an Oscar for about 5 minutes worth of screen time is the real mystery).
The structure of Christie’s story is confining both physically and narratively, as the rotating compartment door of interrogations gets a little tiring after a while. Finney is terrific in the lead, perhaps because, though I’m ashamed to admit it, this was my first experience with detective Poirot. The story lends itself well to reading or live theatre (I can vividly imagine how a stage working of Poirot’s 30-minute explanation of the crime would go), but as a film experience, Lumet gets trapped along with his guests in very tight spaces, adding an element of claustrophobia to the proceedings, but also a cheap staginess (in contrast, the most memorable shots are long tracking sequences that highlight the massive expanse and expense of the Orient Express itself).
The film has to frontload its exposition directly with a newspaper montage that makes for a dry follow-up to the extensive credits, but the final piece, a headline about a dead little girl that glows red like a hot brand, makes for an indelible image. Looking online makes it appear that the film was originally screened in black and white, so I have to wonder if my issues with the mis-en-scene would have been less severe had my viewing not been in colour. Regardless, the actorly wattage of Murder on the Orient Express will carry you through to its surprising and surprisingly morally ambiguous ending, and makes me think I should be spending more time with both Lumet and Mr. Poirot as soon as I can.
Pilot
The good buzz I’ve heard on Showtime’s latest seems to be warranted, at least through the first hour. Figures that a few clicks over you’ll find me saying there’s nothing quite like Hannibal on TV, and then what should appear but a cable series that shares a lot of its basic DNA: both are a reimagining of a well-known macabre property that oozes mood and viscera, but one that can fit just fine within the trappings of a procedural.
The adaptor in this case would be John Logan of Skyfall fame, and the overlap here makes sense beyond just the inclusion of a former Bond and Bond girl (and, I’m pretty sure, use of J. M. W. paintings). Logan’s Skyfall was about cracking open the pulpy but ironclad outer shell of a cultural icon to see what made him tick. The movie could only go so far within the timeframe of 2 hours with a character as controlled as Bond, but Penny Dreadful is already showing immense promise in terms of how it might take characters of Victorian literature, and make them into television versions of real people.
The pilot is really a lot of fun, in part because it hues strongly to the conventions of a team-up serial, the kind that The League of Extraordinary Gentlemen did well when using these characters in comic form, only to be butchered in movie form with a different Bond at the helm. It established roles for the all the characters as part of a potential working group, and it’s easy to see how the show could make for a modern (read: bloody, scary, naked-y and swear-y) take on Buffy the Vampire Slayer’s monster of the week format.
But the pilot works just as much for how it subverts your expectations, in particular with the characters. The darkness dominating the pilot isn’t just magic and superstition, it’s existential; when two characters are talking around this other world of darkness they’ve peered into, they’re as much talking about actual supernatural evil as they are the missing piece in their lives that’s pushing them into the frightening unknown willingly. Though it plays coy with the deep dark secrets the leads are being driven by, that they have that drive is really quite impressive. The Josh Hartnett character, a cynical American actor and war vet, could very easily have been the main fish-out-of-water perspective for this gothic setting. The handful of characters who seem likely to make up the core cast all display an obsessive thirst for something by the end of the hour, so I’ll definitely be tuning in for more.
Episode 2: Séance
“Séance” is a really great bait and hook of a second outing for Penny Dreadful, which is quickly rising on my “God, I hope this is as good as it could be” list. The first half or so is full of the usual kinds of concessions a show will make to get the attention of viewers who didn’t tune into the premiere based solely on the premise, and therefore might need a little more enticing. The opening half abandons the dread of the pilot for a lighter touch, thanks to a new character played by Billie Piper, who says she’s from Ireland, but whose accent travels all across the European continent in a given sentence. I was unfortunately captivated by Piper’s affections so I spent a good long while wrestling with them instead of hearing any of the banter she was trading with Josh Harenet. Later, a sex scene between Piper’s character and the show’s tweenage heartthrob of a Dorian Grey made the episode’s plays to the cheap seats seem even more apparent.
But then the episode has the titular séance, and all bets are off. Before saying anything else, it should be emphasized how much of the show’s strengths and potential are tied to Eva Green’s performance style. She doesn’t so much go for broke and seem completely oblivious to the idea of limits; there’s no vanity to her embodiment of the character, so she’s freed herself to inhabit the role fully, regardless of how out there things might get.
The episode crosses back over into its weird and deliriously fun fringe territory when Green’s character becomes possessed by a spirit, and goes through the usual stages of being a possessee. Contortions, a 2-pack-a-day Clint Eastwood growl, and a desire to taunt those around you is the devil’s playbook as established by every exorcism movie ever, but because we’ve established Vanessa as a character, and she’s being plaid by Green, the scene puts to shame many cinematic attempts at aping The Exorcist.
Because we’ve started to establish a familiarity with these characters, the trauma brought about by and implied during the exorcism has weight; we’ll carry on the details we think we learn about Sir Malcolm with us going forward, and that gives the scene its emotional heft. What we do piece together about Malcolm’s tragic backstory hints at something very wrong in his relationship with his daughter, and his feelings on his son, and by letting Green tear like a hurricane through the scene, it makes Dalton’s work that much more powerful.
To sidetrack: the episode’s ending revelation is definitely the kind of WTF-#PennyDreadful-GIF-Tumblr bait that the show could have capitalized on if it was airing on a network (and had, oh I don’t know, about 10 million more viewers). It’s a bold move ripe with potential. Perhaps because I thought where the plot was going originally had many interesting avenues available already, that we won’t see them (at least for now) means that the last-second reversal earned its dramatic punch. Good stuff.
Episode 3: Resurrection
Arguably the biggest reason reboots/reimaginings work is because established fiction has built-in hooks for the audience that an entirely fresh property doesn’t come equipped with. We’re in the jazz-era of TV and film, where the core of western fiction has been so deeply established that all there is to do now is riff on that core using the instrumentation everyone is already familiar with.
To that end, I realize Penny Dreadful isn’t a revolutionary show, or even groundbreaking, but it is rejiggering elements of story and character into combinations I wouldn’t expect, and therefore, I’m feeling the same dopamine kick of surprise that you get when something legitimately original and innovative comes along. Episode three does an impressive job of humanizing Frankenstein’s original monster, who loomed heavily as a threat in the last episode’s nasty cliffhanger. They do it even better than their back-fill on Frankenstein himself this week, seeing as the pathways in my brain stimulated by characters with unresolved mother issues are all-but attenuated at this point.
But creating a literally theatrical villain by giving him a home in the theatre? I’ve got to say, I love that idea. Again, it’s not half so clever a story as my brain thought it was at first brush, but Logan uses the component to unify and give different perspectives on the show’s established themes. Theatre, as the primary non-literary form of entertainment of the era, was where an audience would go to escape their problems. Extrapolate that to its furthest conclusion, and even at a show like Sweeny Todd (which Logan worked on the recent movie adaptation of), the viewer is there so they can forget about death.
And it’s in the theatre that those who have cheated death live on, in the form of characters and playwrights that endure for hundreds of years. Of course, the show’s theme of change also works here too; just as the industrial revolution has replaced so many workers with machines, The Creature’s mentor must lament that the days of Shakespeare have given way to Ibsen. Everyone on this show is looking for something solid to cling to as they grapple with what they are afraid of, and so by hour’s end, The Creature’s pained request for a companion hits like it needs to. It goes to show just how good Penny Dreadful is getting at making us sympathize with the monsters.
Episode 4: Demimonde
I like Josh Hartnett in this show. As one of the more frequent weak links being pointed out by others I see talking about the show, I think what Hartnett is doing with his character is really engaging. Yes, he looks like he came out of the same genetic tube that spawned Ethan Hawke, just with a lower incubation dose of raw talent, but the show has played into his strengths as a hunky dope really well, in particular because of how it’s handling Ethan Chandler as a character.
There’s a really smart little bit from the pilot where after Chandler pulls a lady from his audience for some rather unfulfilling backstagecoach sex, he goes through the usual theatrics of a guy looking to drop the one-night stand like deadweight. Normally, we’re supposed to be smitten with the cad’s feigned heartbreak, and the gal he’s just pulled one over on is meant to either buy the illusion, or just generally look like a dimwit for expecting something more out of the guy.
But the show flipped that with just a line, as the random women responds to his bullshit toast to the memory of their tryst with a simple question: “won’t you want to know my name at least?” she asks, with a playful sarcasm that indicates she knew going in that more than likely, both were just in this for a quick lay. Giving the woman the last word not only makes her seem like an actual person instead of just a rube bedpost notch to elevate how cool our hero is, but it also lets us get a moment with Chandler to really hammer home that yes, he’s somewhat ashamed of his actions, and all the moreso because they’re not filling the emptiness in him.
With that, I think the show established a baseline awareness of its sexual politics that it’s been following into interesting territory. Everything between Hartnett and Piper’s character was pretty rough tonight, as Mrs. Croft is kinda the worst even without my accent issues. Like episode 2, “Demimonde” really snaps into place when centered around a piece of theatre, here an actual play instead of a séance. Art as an expression of inner anguish has been a big theme for the show thus far, and every one of the main characters is putting on some kind of a performance.
For Chandler, a B-movie play version of his worst fears don’t frighten him, as he’s come to love the theatrics in both his profession and personality. An underground rat-hunting ring contains the same savagery as the play, but doesn’t dress it up. Chandler loses his cool because he needs that layer of fiction that makes up his cowboy persona to armor himself against the world’s nature and his own. I think we could be getting a really neat look at the stock masculine cowboy role Hartnett’s supposed to fill, and the ending for this week gives a strong indication that traditional gender norms aren’t Penny Dreadful’s interest.
Episode 5: Closer than Sisters
The big challenge shows face when trying to build a cast out of characters who don’t already have a history together is that you have to get around to establishing their individual backstories at some point. Something like Game of Thrones involves so much shared history that you can usually get away with info-dumping using monologues and storytelling, but not every show is so lucky. Usually, the flashback is the way to go, and some programs treat the narrative construct as a key part of their DNA, Lost being one of the more famous examples, and Orange is the New Black being a more current one.
Penny Dreadful’s appeal stems from two specific sources that don’t jibe particularly well with flashbacks: the diverse cast of characters, and the mystery surrounding them that’s thick enough to insulate a house. “Closer Than Sisters” bumps up against both of these constraints in spending the entire our letting us in on the history of its most intriguing character, Vanessa, the problem being that info is often the death of intrigue. On paper (which the entire episode is, given the conceit that we’re finding this all out in the form of a letter), what the hour has going for is that it’s pretty much the Eva Green Show once the moppet versions of Vanessa, Mina and Peter’s youth take a hike (that’s not a slam on the kid actors, who are all quite good. But, come on, the show pretty much pulsates when Green’s on screen).
Great as Green’s performance still is, it’s responsible for elevating some tired material. Infidelity at an English manor makes for a slow buildup to the show’s particular breed of horror, but a trip to the asylum was not my preferred way of getting back into the gothic groove. I can see the appeal Logan might find in the setting, as the torture Vanessa suffers at the hands of her caretakers is more frightening than a thousand red-eyed ghouls, and it is based on the actual mental health care standards of the day, only amplifying the terror. And just speaking personally, psychiatric horror has always been a horror pressure point for me, but what left me more squeamish was the need to fill in Vanessa’s backstory with physical trauma and abuse, which can be a lazy shortcut to audience sympathy. All the dudes on the show are dealing with angsty man-pain and guilt, so surely Vanessa’s angsty woman-pain and guilt were already enough without the ice baths and head-drilling, right?
We’ll see. I’m hoping the show starts pulling its threads together for the last few hours, as it feels like enough of the players have been sufficiently setup that we can start letting them play together again.
Episode 6: What Death Can Bind
CHICANERY! Much as that really is the vital piece of dialogue from this week’s episode for understanding the theatrical charms of Penny Dreadful, the actual thesis statement comes the scene after. “To be alien? To be disenfranchised from those around you? Is that not a dreadful curse?” As delivered by Eva Green as just the opening volley in a game of theme tennis with Reeve Carney’s Dorian Gray, it’s a little overripe like the entirety of the scene (again, theatrics being the show’s most endearing quality), but it does crystalize the real fear behind Penny Dreadful: being alone.
“What Death Can Join Together” is a nice congealing of the show’s strengths after the last couple episodes split them apart, and the result is probably the most consistent hour of the show since the pilot. Though the hunting party for the action set piece was smaller than usual, with Vanessa off on a date, and Frankenstein brushing up on his vampire lore, the episode connected all the dots marvelously by showing the characters in various stages of relationships, and the differing ways they try to hold onto them.
For Chandler and Croft, a mental picture will have to suffice, as their romance seems terminal. The degree to which they seem to love one another is hard to buy, as not only have I not really liked the Croft character, but we’ve barely gotten to know her, let alone Chandler. Still, the haste of their relationship is perhaps what fuels the passion, which is valid enough reason. As a counterpoint, the longest coupling was presumably between Dr. Van Helsing and his wife, his crystal clear memory of meeting her erased after we find out how they finally parted.
Vanessa and Dorian, class acts that they are, go with paintings and photographs to capture their moment together, which lets the show add on more and more nods to Gray’s literary origin, that at this point it might be a fakeout. The show is keeping the identity of its monsters so close to its vest that the most obvious answers seem to obvious (chicanery?! We’ll find out). It’s The Creature who’s most desperate to have something to hold onto, as he’d rather have a partner who lives forever than risk being left alone again.
It’s an old saw, but the desire to connect is the overriding drive behind all these characters, as it was for many of their literary counterparts. The opening credits, which I’ve grown to really love, offer the best representation of the show’s central interest. The first half is all mood and dread, a drumroll to the horror show you’re meant to expect. But the second tells a different story, and rather than just representing the characters with sinister symbols, we get to see in profile looking as human as they might ever be- distant, but reaching out for something to hold onto (save for Danny Sapani as Sembene, who just looks kinda bored; can’t blame him, as he’s had very little to do so far). They may be monsters, but the contours of a snake can be beautiful when you look closely enough, and even a bat may want to take flight in the sun from time to time. Another two hours as focused as this one, and Penny Dreadful should end its first season in fine fashion.
Episode 7: Possession
“Possession” is more or less everything one could really ask for out of Penny Dreadful, and represents the show operating at (what’s currently) its upper limit. It had all the basic ingredients of the series’ appeal at its disposal, and threw them all into the pressure cooker that is Sir Malcolm’s mansion. Cook time: one month. The result is an hour overflowing with atmosphere, shady backstories, and some of the biggest flashes yet of pure horror.
It’s tempting to just call it “The “Exorcist episode,” but the majority of “Possession” is about everything that happens on the way to getting a priest. Rather than focusing on solving Vanessa’s possession as some sort of immediate end goal, Penny Dreadful settles in for the long haul, in the process establishing the perfect excuse to get all its characters under one roof for an extended stretch of time. It’s an inspired structural choice, as many seasons of television take place over a shorter period of time than “Possession” compresses into an hour.
But you feel the length, which is vitally important to understanding the show’s approach to these well-worn character types, and its own themes. While the flood of spiders and the increasing layers of flop sweat on Eva Green (whose continued excellence here would require well more than 10 minutes to sum up, so I won’t even attempt to) represent the show at its most theatrical -and at its most obsessed with theatricality as a means of connection-, the broader themes are what’s being pulled together by Penny Dreadful tonight.
The actual mythology at play reads to me like a big mush of Judeo-Christian devilry with some added occultism for flavor, and that’s all serviceable. Even though the literal devil is threatening the end of the world, the most captivating conversations are happening between the other characters as the days stretch on into weeks, and everyone starts getting exhausted and strung out (that goes double for Frankenstein). As supporting Vanessa takes its toll, the personas and costumes the characters protect themselves with start to fall away, tempting everyone to start speaking as openly and honestly as possible.
Penny Dreadful’s period setting allows Logan to draw on past historical traumas and present them as being part of what these characters hide with their outsized personalities. Just as The Wolfman, Frankenstein’s monster, and Dracula can become blown-up metaphors for national anxiety, the human versions of their alter-egos are shaped by regret and fear on a scale that’s greater than just personal. Over long nights of staring literal evil in the face with Vanessa, the American colonial past of Chandler and the British colonial past of Sir Malcolm come to the foreground with force; these aren’t the defining motivators behind these characters, but their personal identities are unmistakably marked by their national ones.
It’s such skeletons in everyone’s closet that let the show’s most powerful demons, shame and regret, come out to play. Frankenstein, despite being the smartest guy in the mansion, diagnoses Vanessa like any ignorant doctor might at the time: blame it on suspicions of sexual trauma. In essence, he’s willing to chalk up all the crazy shit he’s just seen to Vanessa having lady parts, which speaks to his ignorance as an individual, and a student of a field still ignorant about many things at the time.
The clever bit is that Logan flips Frankie’s expectations even further a scene later, when Vanessa uses her knowledge of Chandler sleeping with Dorian Grey to try and castrate the swaggering cowboy. Sir Malcolm is a hard man whose experience in Africa is so wrapped up in the death of his son that he doesn’t seem to care how his other actions there affected the continent. He’s a callus, but weak man, a father trying to hold onto his daughter by risking her best friend. Chandler, the American with New Empire idealism, wants to believe he can do better, but his own shame for the things he’s done and seen makes him prey to someone like Dorian Grey, or the devil inside Vanessa wanting to further shame him for showing vulnerability.
On a plot level, there were things about “Possession” that bothered me (I think we needed to spend more time seeing Vanessa’s perspective as she grappled with the demon’s influence, and the seemingly literal deus ex machina was a headscratcher), but the mythology stuff is all just bells and whistles ultimately. Penny Dreadful knows that entertainment can be at its most powerful when going for spectacle, but the real heart of theatre just comes from having one person willing to share something, especially a secret, with another person.
Episode 8: Grand Guignol
With a finale title like “Grand Guignol,” Penny Dreadful was practically going out of its way to raise my expectations. As I’ve said before, the show’s real hook isn’t the macabre horror or gothic aesthetic: it’s the love for theatre. Outside of Slings and Arrows, I really can’t recall another program that centers so much of its story and themes on stage performance. It feels wholly fresh for the medium, and totally strange that it would take until 2014 for a show to wed its dramatic theatricality with actual theatre (which almost certainly means I’m just oblivious to shows that have already tried this…but let’s ignore that, shall we?).
“Grand Guignol” sets a pair of major scenes on its theatre stage that constitute Penny Dreadful’s bread and butter: unbearable yearning and ridiculous action. Caliban saying goodbye to his life behind the proscenium, and the investigation team fighting for their lives below it offers emotion and thrills heightened to supernatural levels befitting the supernatural premise. Penny Dreadful doesn’t really do restraint or subtlety, and I love it for that. Its characters start off as somewhat clichéd archetypes with terrible secrets, but this allows the show to work from the outside in, and the first season has done a really great job of building connections and binding ties between its most important elements…
But, not all of the show’s elements. Or, most of them, really. John Logan has a lot of proven experience in film, but his first foray into TV plays more like a comic book than a show, and it’s hard to tell if he needed more episodes to connect the dots, or less to avoid unnecessary padding. The “twist” with Chandler that’s finally revealed in the finale is a lot of fun to watch, but that’s because we knew it was coming, like, six episodes ago. Hell, it was so heavily telegraphed, I would have gone 50/50 on it all being a red herring. The show’s overarching mythology is still a big mess, and everything involving Dorian Grey amounted to pretty much nothing for the finale (though after watching an early episode of The Rockford Files recently, Rory Kinnear showing up does let me get distracted by how much he looks like a young James Woods).
Not-terribly-long story short: the show is kind of a shambles. But it’s my kind of a shambles, largely because it’s a show about understanding beasts of a flawed nature. I wouldn’t go so far as to say Logan is making a meta-commentary with the season’s final question (“Do you want to be normal?”), but right now I’m glad the TV landscape can offer something as self-assured in its strangeness as Penny Dreadful. Count me in for Season 2.
Episode 1: Back
Hey, Louie’s back! Or was, anyway: the fourth season wrapped up last week. But seeing as I only just caught the premiere…hey, Louie’s back! After taking 2013 to kick up his heels for a bit, Louis C.K., who’s become pretty much the biggest thing in comedy over the last few years, has a new set of short films masquerading as TV to share with the world.
Like a lot of TV-loving people, Louie’s been a constant source of surprise and joy since it started airing, as much of its unique flavor is owed to C.K.’s complete control over just about every aspect of the show. This has allowed him to cover subject matter that’s controversial, personal, disgusting, insightful, or any combination therein, and do it all while playing with form in ways no other show can.
Season 4 opens with the show at its most oneiric, but considering David Lynch was part of a multi-episode arc last season, having Louie engage in a strange conversation with another comedian while everyone else in the café is texting on their phones really isn’t outside of the show’s version of reality. The opening bit about overly loud trash collectors was a great reintroduction to the show, mixing observational humor and ridiculous physical comedy with a nice reminder that the show is finally out of its long slumber.
“Back” plays up that sense of excitement that Louie has returned, as it’s something of a greatest hits showcase for some of the series’ previous highlights. Louie’s daughters are back for a couple of very endearing scenes that breakup the surrealism, and he ropes a bunch of his comedian friends back in for another poker game, which is really just an excuse to here funny people riff about masturbation and sex toys. That the rest of the episode can then take all the dirty talk and build it out into a anecdote around Louie getting older is just another example of the show’s ability to have seemingly stream-of-conscious ideas pulled together into a single story.
I’ve felt the tremors from a greater Internet divide in the Louie community as it has aired over the last couple months, so it’ll be interesting to see how the rest of Season 4 develops. I’ve been wondering for a while if peak C.K. had been reached, and if success would not so much go to his head, as it might blind viewers to when Louie does make a mistake. We’ll find out.
Episode 2 "Model"/Episode 3 "So did the Fat Lady"
Yup, I think I’ve got a bit of an idea how this season of Louie could end up being divisive. FX’s decision to air the fourth season of the show in double installments probably caused plenty of problems for viewers watching live, as there appear to be more multi-part arcs this year. Watching episode 2 and 3 back-to-back, I was getting the back half of week one, and the first of week two, and they represent such a drastic difference in quality, I’m not sure I’d have taken the viewing well with a week in between.
“Model” is Louie devoting a whole episode to self-loathing navel gazing , something the show has dealt with plenty of times before. The setup is funny, as Jerry Seinfeld is present to play himself as a kind of anti-C.K.: rich, respected, and together, but something of a dick, which Seinfeld plays well. But there’s only so much of C.K. in “universal piñata” mode I can follow before it seems like a one-note gag, despite dressing it up with class implications. It’s a purely comedic episode in which the joke is how increasingly discomforting the situation becomes for Louie, but it doesn’t have the follow-through other C.K. shaggy dog stories have had.
Now, try washing that out with “So Did the Fat Lady,” and you remember what C.K. can do when playing with uncomfortable truths instead of just awkwardness. Part of the contrast is that “So Did the Fat Lady” is an episode with happiness in it; even Louie’s self-loathing bang-bang ritual (in which he and his brother eat a meal at one restaurant, followed immediately by another meal somewhere else) has joy to it. The source is mainly Sarah Baker, who pursues a date with Louie with all the charm and warmth he himself lacks when he’s not onstage.
The chemistry the two have together as they walk and talk around New York is meant to make Louie look like a yutz for putting her off for the first half of the episode, but there’s more to it than that. After a seemingly insignificant comment, Baker has an absolutely inspired monologue that dregs up all the unspoken subtext of their relationship up to this point, and it’d be painful to watch if it wasn’t so specifically, pointedly true. The episode then, in contrast to “Model”, finds a way back to joking about what Louie’s experienced in a why that makes the punchline feel earned, and I’m in love with the show again. Things could still get plenty bumpy through the rest of the season, but “So Did the Fat Lady” is already a frontrunner for its highpoint.
Pilot:
Well, this could be fun. The ceiling for Playing House seems pretty low based solely on its premise, which sees wayward best friends reunite in their hometown after the job-driven half of the pair loses said job, and the very pregnant other half kicks her cheating husband to the curb. It’s a pretty rote setup, and the weaknesses of “Pilot” usually spring from just trying to barrel through setting it up.
What Playing House does have going for it is a really terrific cast, led by Jessica St. Clair and Lennon Parham. I mostly know the two from their work on the podcast Comedy Bang! Bang! (which the pilot borrows some of their material from). Even in just an audio format, it’s clear that St. Clair and Parham are an amazing match for one another. There’s a really great balance the two have in just about every regard, from delivery, to physicality, to voice pitch. As such, having St. Clair’s excitable Emma move in with the drier Maggie has the basic dichotomy of personalities most comedies demand, but the two are at their best when riffing together, which is often.
That’s what I’m hoping Playing House will develop into before too long: a really great hangout show. It’s also got Keegan Michael Key of Key & Peele fame, and the scene-stealing Zach Woods from Silicon Valley, so St. Clair and Parham aren’t rolling in here without talented backup. But it’s the central friendship between Emma and Maggie, a rare thing to base a show on, rarer still if it’s female-female, that could enable the show to be a funny, empathetic treat. I chuckled a fair bit through “Pilot” (St. Clair saying “butt” is Platonic funny), but the exchange late in the episode between the leads that drives home the sometimes-unflattering depth of their friendship really sold me on the show having strong emotional potential. The episode then proceeds to oversell the moment a little bit, but that’s all part of the growing process for a freshman show.
Midseason:
Playing House is perfectly pleasant television, the kind that can get away with things that might irk me on other programs. The sets look like sets, everything is over-lit, and the characters live in palatial dollhouses despite none of them having jobs. These are the sorts of things that can make your average sitcom feel hacky when going for cheap laughs, or obnoxious when trying to maintain an air of self-importance about itself (think How I Met Your Mother’s byzantine plotting around fulfilling its title obligation).
Playing House thankfully doesn’t try to aim beyond its means, or for the cheap seats. It recognizes the storytelling limitations and strengths of being focused mainly on the friendship between Emma and Maggie. The sheer warmth and conviviality of the central duo allows the show to write around incredibly small plot stakes that nonetheless carry strong emotional ties. The fifth episode centers around Maggie trying to redeem a bungled high school passion at a reunion for her marching band, which is a goofy premise in service of showing these characters as having realistic feelings about missed opportunities and overlong regrets.
Parham and St. Clair are strongly matched foils for one another because their friendship has the spark and fuel that makes energetic conflict come easy. This isn’t a dramatic show, but it doesn’t position itself as outright airless either, and Playing House tries to treat even its most out-there characters as humanely as possible. Also helping matters is that so many of those one-shot characters are played by really talented comedic actors, including Review’s Andy Daly, Jane Kaczmarek, and the increasingly ubiquitous Jason Mantzoukas. As hoped, Playing House at its halfway point is already a pretty solid hangout show. It’s maybe not the kind that has you doubled over laughing with every episode, but it’s got a skip in its step and a thick rolodex of funny people to bring by every once in while, so it’s hard to find Playing House as anything less than amiable.
Hey, it’s one of them paper thingies. Like a script, but without stage directions, and written entirely in prose.
Seeing as Making Movies is considered one of the holy texts of the film world (and I had it on loan temporarily), I managed to burn through this over a couple sittings. I had originally been holding off until I had seen more of Lumet’s work (Dog Day Afternoon and 12 Angry Men being the only two I recall watching with any clarity), but turns out that shouldn’t be a barrier to entry. True to its reputation, the value of Making Movies is pretty universal to any film fan, as it offers an insider’s perspective on the day-in, day-out, honest-to-god work that’s required to make movies.
Or, was, anyway. Released in ’95, a fair few years removed from Lumet’s best work, the industry has changed quite a bit since. The word “digital” pops up occasionally like someone in Game of Thrones hearing rumors of a dragon overseas, so what of Lumet’s experience still practically applies to today’s Hollywood is a bit of a mystery. Despite opening the book by stating it will not be a laundry-airing tell-all, Lumet is just as engaged talking about stars and industry people as he is craft. He sounds pained to ever say a bad word about anyone, even when not naming them, and his constant stream of praise, be it for actors like Pacino, or tireless studio bigwigs like Margaret Booth, is endearing.
Making Movies is a vital text for film lovers not just for how effectively Lumet takes you through every stage of the filmmaking process -helpfully defining jargon where necessary and using his own films as examples regularly-, but for how clearly it makes you understand the effort and passion required to make even bad movies. Audiences, myself included, often take for granted the sheer number of hands and hours that go into developing even the most minor details of a production (following a difficult and limited location shoot, Lumet describing his lighting coordinator discovering a bad setup while watching rushes for The Wiz is almost heartbreaking).
Perhaps it’s that digital beast that’s made it easier for us to slip into cynicism about moviemaking more readily, seeing as everything these days increasingly feels like it was made on a computer. There’s romanticism for “the good old days” about the book, some problematic elements of which Lumet himself readily acknowledges. His superlatives are never more exhausted than when talking about Spielberg, whose Schindler’s List is frequently cited as the best work to come out of the (then) modern era. In that respect, I’d like to see Spielberg write his own Making Movies at some point, and have him share his experience with modern Hollywood the way Lumet has for middle age Hollywood. Overall, Making Movies makes for a brief but enlightening tour behind the scenes as led by one of the greats of a bygone era.
This is probably the worst show to write about using this arbitrary time limit I’ve given for myself. Hey guys, there’s this really amazing show on Sundance that’s meditative and reflective, and I’m going to compress the experience of watching it into a writeup that takes less time than your average drive-thru trip. It’s a disservice to the show to try and be so off-the-cuff about it, but it’s not like I’ve had better luck talking about it after deliberating greatly on its worldview and merits. The little blurb I wrote about it for last year’s Top 10 Shows list was the hardest to generate, as the show is a bit like that physics principle about interacting with an event changing its properties.
Now I’m at the risk of hyperbolizing it too much, so maybe just read Matt Zoller Seitz’s review for the Season 2 premiere over here to get what is is that makes the show so appealing, and hard to write about. As for the premiere: I thought it was a somewhat weak installment for the show, which is typical of many follow-ups to the climactic finales of the year previous. The fallout from Daniel’s assault (that’s as big as the show goes: a guy gets beaten up, and it feels like the end of the world) gives us plenty of time to get reacquainted with the people of Polly, Georgia, and play a bit of catchup as to where they are emotionally.
It plays a bit like busywork at times, which is unlike the show. Much as I was happy to see Amantha, Tawney, and even Ted Jr. again, there’s almost a surfeit of plot (by the show’s standards) to get through in order to set things up for the next 9 episodes. Of the plots, Sherriff Daggett investigating Daniel’s attack is the most engaging so far, as it’s the most connected to the characters we care about. For now, I’d rather the senator, Bobby Dean and the other good ol’ boys stay in the background, and the focus remain on the Holden family and Daniel.
When the show does that, as the premiere does in the opening and closing scenes, the show becomes hard to describe as anything other than transcendental. Rectify is a show that grapples with faith in ways that are unlike anything else on TV. Even shows I love, like Hannibal, use existential questions as a means of heightening the drama behind the plot. Here, the spectrum of beliefs these characters provide is organically drawn from everyday ways of in which people find themselves asking the big questions. Daniel’s dreamlike-state for the premiere lets Rectify foreground its struggles with the unknown more than usual, and it’s not cheating: the show has earned the weight of its inquiries, and both the pace and method in which it wants to explore them. The six episodes we got last year would have been enough to make Rectify something special, but it’s my hope that series-creator Ray McKinnon was just getting started.
Between reviewing Jersey Boys and some recent industry news, I figured it was about time I revisit one of the first musicals I have memory of ever seeing: Into the Woods. One half of my family is big into Sondheim, and while I generally prefer my song ‘n stage experiences on the comedic side of things (The Producers being my favorite), I’ve always respected the likes of Sweeney Todd: The Demon Barber of Fleet Street and Into the Woods for just how dark they are compared to most Broadway fare.
Of course I was basing this opinion of Into the Woods solely on very loose memory, as I haven’t seen or heard it in probably more than a decade and a half. But when it recently got out that Disney was, well, Disney-fying (read: bowdlerizing) the source material for the film adaptation coming later this year, I figured it was time for a revisit. And, yes, now I pretty clearly remember the parts of Into The Woods that aren’t quite on-brand for the House of Mouse: psychological trauma, infidelity, murder –basically, the entire second act.
But that’s the appeal of Into the Woods: the idea of taking children’s stories and seeing what happens after Happily Ever After. It’s an often-grisly play in terms of the fates that befall the characters (though not without it’s own sinister whimsy; the fate of the narrator is one particular twist I’ve never forgotten), but the thesis running through it is actually pretty optimistic. It’s the rare fable, or musical for that matter, that advocates for making the best of a bad situation. You can take that as being cynical, but I think that’s what makes the show appeal to adults and families: it’s about recognizing that the morals of most fairy tales are really just a way of preparing you for a world of compromise.
The Broadway cast recording that’s on Netflix was filmed in 1990, and it makes for an interesting living room-theatre experience. You can find in my review plenty of griping about how Jersey Boys fails as a movie when you try to make it one, and the cast recording of Into the Woods provides an interesting contrast in how one can go about filming an actual stage performance. I think I would have preferred a static camera placement so that the feeling of being in the audience would be more authentic (though mixing the shot angles up does highlight little details you might miss), but the camera work is effective overall, and invites you into the experience in a different way than seeing it live would.
As for the film version, the changes I’ve read about sound kinda antithetical to the whole point of the play. The fact that Sondheim has signed off on the remixing, ironically, proves he knows the moral of his story better than anyone: sometimes, you gotta settle. It’s a shame, because the cast list is pretty strong (at least as actors; who among them can sing other than Anna Kendrick I don’t know), and Emily Blunt is playing my favorite character from the show, so definite bonus points there.
It’s probably for the best that there’s been a flurry of thinkpieces today about the Fargo finale which address my main issue with it, namely that it sidelines the series’ best character. Willa Paskin over at Slate has an interesting look at whether or not the show subverted or embraced the White Male Anti-Hero tropes I thought it was playing with when it premiered, while James Poniewozik over at Time has a read on who the real heroes worth rooting for on the show were.
There’s been a lot of good writing and thinking that’s come out of Fargo, which just makes it even more difficult to believe that the whole thing wasn’t a giant disaster. Beyond the issue of trying to stretch out and remold 98 of the best minutes the Coen brothers ever filmed, the show had interests and a tone that have become wearying; emasculated men lashing out at those around them, impossible-to-touch evil masterminds that always get away, a lot of poe-faced philosophy about man as an animal, good and evil, the heart of darkness blah blah blah.
The obvious point of comparison Fargo has had in this television season has been True Detective, and thanks to last night’s finale, I can say pretty definitively I prefer the former to the latter. True Detective masked a well told and trod procedural in the yellow cloak of an eldritch horror story, before deciding it was really just about two bros dealing with their man-pain. Fargo wove in biblical and fable-like elements much the same way, but at least had a sense of humor about it (more than two characters worth caring about).
These are both bleak shows in their ways, but only one justified its rally for sanity and goodness at the end. Fargo similarly left its fair share of unanswered questions and loose threads, but the ending was true to all that had come before it. I’m not entirely sure of whether FX will go through with a season two, or how they could; maybe we should just thank our lucky stars one season turned out to be such a surprise success. But if there is more to this story and theme that Noah Hawley feels needs telling, then so be it.
I’m not really sure how to feel about Game of Thrones anymore. I really liked the premiere episode for this season, for a lot of reasons that had nothing to do with getting to see it early thanks to a screener. It was good enough to watch on a muddy, watermarked DVD 3 times, and every time I watched it I felt like new depths to the story and the craft were revealing themselves. But Season 4 closing out on two weeks of spectacle and climax has dulled the remaining excitement I had for the show that had been slowly being whittled away over the course of the season.
Before this gets too negative: I still really like the show for a lot of reasons. The production values and designs are some of the most visually engaging I’ve ever seen, TV or otherwise. The scope is consistently awe-inspiring, and that the show can juggle all its various balls as well as it does is a real feat. But it’s gotten to a point where I recognize that what the show wants to be good at, and what I want it to be good at, are separate things entirely.
One of the big climactic scenes from last night’s finale had two sets of characters that never overlap in the books crossing paths with one another. The change makes sense: it adds weight to both of the show’s versions of these threads, and the motivations behind what happens during the meeting are sound. What we get is a fantastically choreographed and brutal fight scene, which is great and exciting on its own terms. But that’s not really what I look for from this property; while the show was teasing us with hands on hilts, just waiting to draw blood, all I wanted to shout at the screen was “Put the weapons down and have a conversation, dummies! You’re all too interesting to just be used as grist on the murder mill!”
Game of Thrones is about as good an adaptation of George R. R. Martin’s books as could ever reasonably be expected, but its malignant case of adaptation-itis is only getting worse with each season. Scenes that work within the ephemera of Martin’s text fall flat when actually filmed, as is the case of Bran and the episode’s little Harryhausen tribute. As has been said elsewhere, the show is often at its best during monologues, particularly when it’s one character telling another a story. I’d be lying if I said last week’s free-for-all at The Wall didn’t have me making noises unbecoming of a person my size, age, or gender, but the thrill was fleeting. The characters, their challenges, and the choices they have to make: that’s what makes Game of Thrones tick.
For as little as her plot actually moved forward this season, the scenes with Daenerys were among my favorite in the finale for the quiet manner in which they capped off the theme of her story for the season, condensed as it may have been. Similarly, the big fight scene of the episode I alluded to got the blood pumping, but it didn’t engage my brain the way a painful and drawn-out goodbye that followed did. I wish the show could find more time to just settle down with these characters and just get to know them. It sometimes feels like Game of Thrones's reputation is so caught up in shock-value and spectacle that it becomes a disservice to the work the show achieves artistically. Ignoring that big-dumb-stupid-inexcusable thing that happened between Jamie and Cersei earlier this season? Big mistake, and one that overshadows any scene shared between Lena Heady and Nikolaj Coster-Waldau, who are really just terrific. Ditto for the night’s scene between Peter Dinklage and Charles Dance, who do some of their best work in service of another #OMG plot twist that we’ve barely had time to process the setup for.
The fact is, I’ve never liked the show more than during the first 9 episodes of season 1, back when I hadn’t read any of the books. Deciding to read the books and having an outline for what to expect is on me. The book’s the book, the show’s the show: I have no problem with that. They are separate and unequal entities. That doesn’t mean I can’t acknowledge that the strengths of Game of Thrones as a story are better served by a literary medium than a TV one. Each can have their respective strengths and weaknesses, but I’d rather see each medium work with material naturally suited to the format, not just grafted onto its bones.
If nothing else, Gareth Edwards’ Godzilla reboot has made me realize that the real Godzilla movie I want would be less a tribute to the original Toho pictures, or a modern update of them, and would play something more like 22 Short Films About Godzilla. Ideally, if the creature isn’t going to be humanized and made a character the way some of the cornier Godzilla movies made him, and you truly want to show him/her/it as a force of nature, then capture that impact from a diverse array of perspectives, with many different people all affected by the same crisis.
The obvious problem there is that Godzilla ceases to be the main character of the Godzilla movie, but this newest reboot ran into it all the same, so at least we’d be par for the course. It’s surprising to find that, in an otherwise terrific summer movie season, this monster blockbuster has turned into the most divisive. I find myself squarely in the camp of those disappointed, as while I strongly agree with the film’s critical proponents that Edwards is very talented and the film is well-crafted, the utter absence of interesting characters in the film just killed the whole thing for me.
“But Sam, Pacific Rim had unrealistic characters, and you never shut about how much you loved that particular giant monster movie,” you might say. Well, the difference between the two is that even though Pacific Rim had stock characters, they at least filled a role. They represent human emotions and desires in response to a fantastical premise that were more varied than just “family is important.” At least in their one-dimensionality, Pacific Rim’s characters served a purpose. What was Sally Hawkins’ purpose in Godzilla as Ken Watanbe’s assistant? Did she have a name? Did Aaron Taylor Johnson’s thick-necked marine have any defining characteristic besides his family, and his occupation? Why is David Straitharn’s general guy desperately looking for someone in this war room to deliver his expositional monologue to, other than the audience? There are so many amazing shots, and small moments in Godzilla, but they’re in the wrong movie.
Plus, the destruction, when it finally does occur, is so darkly lit, you can barely tell what’s happening. I blame it on a 3D lens filter being left on my theatres projector, so your mileage may vary.
I’m having trouble envisioning a top 10 Movies of 2014 list right now that doesn’t include Ida, a vibrant black and white picture that’s a quiet heartbreaker. Set in post-war Communist Poland, it’s essentially last year’s Philomena, just with teeth. It follows two generations of women, separated by circumstance and religion, as they track down the remains of their family tree left over from Nazi-occupation.
The most surprising thing about Ida is how light it can be on its feet. The black and white imagery makes the film’s interest in dichotomy apparent visually, as does the contrast between its two leads, the church mouse, soon-to-be-nun Anna (Agata Trzebuchowska), and her vivacious but pragmatic aunt, Wanda (Agata Kulesza). Yet the film is tonally consistent throughout. The mood of the film reflects the elements of the scene: it can have suspense and intrigue one moment, and then quickly sneak in a laugh the next, because it plays by the rules of the road trip film, cataloguing random, chaotic life experience one mile and pit stop at a time.
It’s also an amazing directorial exercise, as Ida manages to do more with just one third of a given frame than most others can with the whole thing. Welles famously dug a whole to make Kane loom mightily over the screen, but director Pawel Pawlikowski will literally have his characters dig ditches to keep them confined to the bottom third. You know that game where you try to draw a house with an X through it without lifting the pen off the paper? Ida basically does that with its opening shots, placing the focal point of the shot in the bottom third, left third, right third, upper third, even diagonally from corner to corner, all in rapid succession. It’s incredible to watch, and tells you everything that’s not being said between the characters.
It even manages to play with subtitles in fascinating fashion, as moments of true revelation often shift the text from the bottom of the screen to the top. Shot of the year for me right now might just be a two-shot between Anna and a hunky, sax-playing suitor, they, filmed head-on against the outer wall of a pub, their conversation captured in small white text along a black beam hanging over them. It’s terrific, I really can’t recommend Ida highly enough.
That we would get a Tom Cruise summer sci-fi action flick as forgettable as Oblivion last year, and one as fun as Edge of Tomorrow this year, just kinda puts into perspective how much better summer 2014 has been compared to years past. It’s a little sad that EoT gets a heaping helping of bonus points for feeling like an original creation, because its problems are ones shared with a lot of the other sequel/reboot blockbusters out there. Mainly, its third act is a cliché fireworks display and the ending is something of a let down.
But, man, all things considered, I still left my screening of this with the sort of charge that you often won’t get from tentpole releases. Pacific Rim was last year’s original property surprise for me, and while EoT isn’t quite up to that level of originality or purity of insanity, it’s admirably close. Perhaps the collective surprise at how good the film really is has as much to do with its premise as it does its quality: Tom Cruise plays a Tom Cruise hero, Cage, as he relives the same day of combat against an alien menace over and over again. Dying causes Cage to wakeup hours earlier on the same day, leaving him to figure out how to stop the invaders, and how it is he’s gotten into this Groundhog Day-style loop.
When the studio changed the movie’s name from the gleefully aggressive All You Need is Kill to something as generic as Edge of Tomorrow, my worry was all the unique and weird edges of the premise would be sanded off as well. Far from it: director Doug Liman and writer Chris McQuarrie play into their central hook for all it’s worth, and as a result, the picture makes for an engaging philosophical mind-bender that’s also a flat-out hilarious action-adventure ride to boot. Montages of Cruise getting himself splattered, blown-up and toasted make for grim, hysterical breaths of fresh air, as the usual summer movie playbook gets flipped on its head once it becomes clear just how vincible Cage is compared to every other action movie hero.
I wrote about this more in the comments section over at film site The Dissolve (the comment then being highlighted for discussion in the link above), but I saw a real subversive streak in Edge of Tomorrow that gave it a lot of juice. Shame it hasn’t done better at the box office, as original blockbusters like this should be the rule, not the exception.
Under the Skin gives you plenty to chew on after its over, but the conversation it made me have with myself had nothing to do with plot. It left me trying to gauge just how much the viewer needs to know going in to this movie, or any other one. The Scottish film from Sexy Beast director Jonathan Glazer is slippery when wet, which is basically all the time, as it follows Scarlett Johansson as a woman on a strange mission in Glasgow. Calling to mind Malick and Kubrick, Under the Skin is withholding and beautifully abrasive, opening with a audio-visual creation of life that makes you feel like you’re taking an aptitude test.
The film is loud in its experimentation, but rarely feels the need to speak. Dialogue is kept to a bare minimum. Glazer does almost all the storytelling visually, and that alone makes this worthy of your time. See, I’ve got my reading on the events, and to my mind, the story is rather simple when you see through Glazer’s smoke and mirrors, but that doesn’t diminish the thought-provoking power of saying something simple in the most interesting way possible.
But I was able to piece together a challenging, engaging, and complete narrative because of a fact about the film’s plot I knew going in. My viewing companion for the Under the Skin did not have this piece of information, and arrived at a completely alternate read on the material. After we swapped notes, we agreed the narrative I had ginned up made more sense, but it’s got me thinking about just how much the viewer is responsible for knowing what they’re getting into.
Half the reason I feel like I spend so much time immersed in production news is so that I can properly identify new media that I’ll enjoy based on my interests. By learning about directors and the stories behind movies currently being made, you can walk into the theatre with some filters and shorthand for what you’re about to experience. Going into Under the Skin without knowing the key piece of information that’s never explicitly stated, only strongly hinted at, may well give you an entirely different experience than my own.
At a screening the other day, discussion of the trailer for film we were about to watch got some people in the audience jumpy about spoilers. It left me wondering if there ever can be a baseline level of audience awareness that a film needs to cater to, and if that’s maybe what causes a lot of the bigger ones to feel like so much time needs to be spent on setup and exposition. I get why people argue that a truly great piece of art functions regardless of whether or not you know what’s going to happen, but the author’s vision can demand unawareness from the audience for a given moment or idea to work. Where’s the baseline established for what the audience needs to know? In a trailer? A logline? The poster -hell, even the title?
Anyway, my point being: hey, Johansson’s character is an alien. Plenty of indication is given in the early parts of the film, but if you get caught off-guard by all the trippy visuals, you might end up tuning out the film when it’s trying to give you the facts without having to say them. I feel like the author’s intent would be for you to either know this information going in, or for you to arrive at that conclusion in the first 10 minutes. Now that you do have that tidbit, you can enjoy Under the Skin for all it’s worth, and really, it’s a lot. I dug the hell out of this, and figure that if the promise of naked Scarlet Johansson (just in the unsexiest context imaginable) is what it takes to get people to see it, then so be it.
Much as I enjoyed having my Sunday nights back so that I could watch the show for pleasure’s sake like everyone else, I wish I had found the time to review the first half of Mad Men’s seventh and final season the way I had done for Season 6. It’s the most emotionally and dramatically dense show on TV not to require double and triple agents in a cold war setting (though, hey, we’ve still got 7 more episodes; Comrade Bob Benson would make a surprising amount of sense), so I was never without something to say about it when I was covering the show week-to-week.
But it is nice to be able to just sit back with the show during its broken-in-half-by-stupid-network-demands swan song, because right now Mad Men might be my favorite show on television. It’s hard to judge as always, because the show’s power is at its height while on the air, so talking about it weeks after the finale means other things have come along to shift the conversation. And while the 7 episodes we got this year had their fair share of bumps and sputtering, the high points provided a yearly reminder that, when at its very best, Mad Men is in the top .0001% of TV.
The first 40-odd minutes of the finale, all centered on the moon landing and some exciting corporate hijinks, would have been enough to make it one of the year’s best episodes. But ending on a literal big finish from Robert Morse? Yeah, that’s Greatest of All Time material right there. Unlike some others, I think the show will still have plenty to address in the final 7 episodes that air in 2015, but there’s something remarkable about how a show as ephemeral and narratively freewheeling as Mad Men can reach this stage of its life span, and feel like it would be just as equipped to keep going as it would be to say goodbye. This is definitely in my top 5 for the year so far, and hopefully a rewatch will clarify its position further. But yeah, Mad Men, you guys. Mad Men.
Woof, this is not one to watch at the gym. Sure, having fiction’s ur-serial killer as a star will make you want to work on your cardio in case you ever need to run away from something scary, but the show’s fatalism certainly blunts your will to improve yourself, seeing as we’re all hunks of meat waiting to expire. But it is dementedly graphic and gory, so at least you’ll lose your appetite.
I really loved the tone and operatic drama Hannibal was going for back in Season 1, such that I was able to forgive the forgettable case-of-the-week format. Season 2 ups the ante by removing the procedural elements almost entirely, instead making the entire season about Will Graham and Hannibal Lecter sniffing around one another like a pair of hungry wolves. All the elements that made the show stand out in its first year return for round two, and for the most part, they’re all better. The murder tableaus are more elaborate and sickening than ever, the humor is more appropriately used, and the look of the show is unlike anything on TV. It handles surreal nightmare fantasies just as capably as it does noir-detective imagery (it’s low quality, but this screengrab from midway through the season is one of the most strikingly composed shots I’ve seen all year).
The show’s dialogue has always had a habit of wallowing in the philosophical for too long, which eventually becomes a bit of a crutch. This is, after all, a show largely concerned with psychological and existential issues, but one can only hear so many coded conversations about the nature of good and evil in a given hour. And while the latter half of the season jumps into some ridiculous territory even by the show’s own standards, and you see a number of the twists coming, turns out, that’s all by design.
The finale for Hannibal Season 2 miraculously gave me that same feeling of “I’m an idiot, Bryan Fuller is so much smarter than me” that Season 1 pulled off so spectacularly, and much as I’m glad there will be at least 13 more episodes next year, where the show ended in 2014 could have made for one of the most daring endings in TV history. Anyway, whatever quibbles I might have, there’s really nothing like Hannibal out there, and the fact that it actually exists is the most insane thing about it.
It’s doing Boyhood more than a little bit of a disservice to, less than an hour after seeing it, try and sum up in 10 minutes what Richard Linklater has spent 12 years making. We can probably save time by dispensing with the superlatives, seeing as there really aren’t any left that one critic or another hasn’t used to praise the film. I can't really think of any that apply to Boyhood as a film anyway, seeing as watching it is as unique an experience as its production.
Over the last twelve years, Linklater has been filming a coming-of-age story for a Texas boy named Mason, played by Ellar Coltrane, who was seven when the project started in 2002. Along with Patricia Arquette, Linklater’s own daughter Lorelei, and Linklater-insert Ethan Hawke, the director has been tracking Coltrane as he ages from a first-grader to a college freshman, checking in every year to see how the kid, the music, the politics, and the culture from Texas have changed over the course of more than a decade.
“Ambitious,” is usually the first word that comes to mind when you hear the pitch, but Boyhood, in being a time-lapse of a boy’s journey into adulthood, isn’t really anything more than its gimmick. That’s not an insult: this is a film where the passage of time is the only real thing that happens. Mason’s family goes through the same wealth of ups and downs as any other’s would over such a long period of time, but the movie is never driving at any point in particular. Hell, the biggest misconception you could have about the movie is that it's Mason's story alone. The more accurate, already taken original title of 12 Years better encapsulates what we’re watching for the 160-minute runtime, with Mason himself, like most kids, spending much of his youth as an observer.
Unlike most avant-garde cinema that demands the viewer get out what they put into it, Boyhood’s power lies in what you bring with you to the experience. I’m barely more than a half-decade older than Coltrane, so while his on-the-move childhood caused by divorced certainly spoke to my own personal history, it was the middle years of the film that resonated the most, as they coincided with the time in my life that was most individually formative. There are universal qualities to Mason’s journey through life, increasingly so as he gets older, and the story becomes more singularly his, but his life is as random and unspectacular as anyone else’s in its own way.
That’s one way of saying that Boyhood’s shaggy free-form approach can grow a little exhausting over its stretch, but such is life. As the film nears its end, Mason and his college friends bond over a shared question of “what it’s all about,” reworking some famous aphorisms to try and reveal a truer meaning. They not so inadvertently come up with what could be the film's thesis statement, one Linklater and Mason know is just absurd, and laugh off. How can you sum up life in a three-hour film, let alone a sentence? You can’t, so don’t worry about trying. Just sit back, and try to enjoy yourself, because no matter what, Boyhood is going to speak to you in someway. Linklater, as always, is just a superb conversationalist with a movie camera, and he shows with Boyhood, as he has before, that time is the only real lingua franca there is.
The experience of waiting and hoping for something better is a relatable one in James Gray’s new period drama. For as much critical praise as has been heaped on the film for its tremendous performances and richly detailed aesthetic, the biggest ballyhoo has been made about The Immigrant’s closing shot. Once I knew we were comfortably in the home stretch, I was consciously keeping tabs on what might make for such a discussion-worthy closing image, but knew it had finally revealed itself the moment it started to form. Sure enough, it’s amazing, and worth the price of admission alone.
More than that, the final shot, and scene that precede it, are absolutely vital to tying together Gray’s moving, yet often distant portrait of a young Polish immigrant, Eva, trying to survive 1921 New York. With her sick sister held in quarantine on Ellis Island, Eva comes into the care of a kindly but suspicious man who’s quickly taken with her. Seeing as Eva is played by Marion Cotillard, it’s an attraction that’s easy to buy into, just as it’s easy to assume that the good Samaritan, Bruno (Joaquin Phoenix), is completely untrustworthy. Add in Jeremy Renner as a charming magician who also takes a liking to Eva, and you’ve got the basis for passionate, dangerous love triangle.
Gray’s best choice with The Immigrant was to not treat his heroine with kid gloves. Eva is smart, bordering on ruthless, constantly shown working the hold she has on Bruno to what little advantage she can afford. The Immigrant captures all the magic, music, money and sex that are at the heart of the American Dream, and the demoralizing conditions have-nots must struggle through to find their piece of it. Corruption and hypocrisy having deeply embedded themselves in the establishment, especially with regards to treatment of women, the film’s use of burlesque, vaudeville, and stage magic conveys both the fantasy of the life these characters are fighting for, and the fantasies they live with in order to cope with their actions.
There are recurring motifs of portraits, mirrors, and birds throughout the film, and Eva’s constant desperation provides a drive, but The Immigrant often overcooks its symbolism, and actively underplays the dramatics. It’s immaculately staged and performed, and there’s a humor to how Eva’s survivor instincts cuts off the romantic and boyish fantasies both the men in her life have for her. This also makes the film cool to the touch, and at times, draining. An unexpected third act turn looks to be the moment The Immigrant falls apart, but instead flips the script on our expectations. The final half-hour pulls together the story’s sometimes-unwieldy themes of struggle and redemption into a powerful finale that justify whatever earlier reservations you might have about The Immigrant. And that last shot…
Having not seen last year’s Elysium, I can’t say for certain whether its 1% vs. 99% allegory was as aggressively heavy-handed as its many critics seemed to think (this, of course, being a movie about social inequality distributed by a major studio, and trumpeting a “PLZ SAVE US, PRETTY WHITE MAN” arc in its posters). I’ve heard less griping about on-the-nose social commentary from fans of Snowpiercer. This is likely because A) Snowpiercer is just a flat-out better movie, and B) it’s directed by Joon-Ho Bong, so it’s got a heaping helping of South Korean weirdness mixed into its story of class warfare to help lighten the mood.
Starting in the caboose of a class-divided train (rabble in the back, elite up front) that happens to be the last bastion of human life on an apocalyptically frozen Earth, Snowpiercer is a heavily compartmentalized film both in its structure and tone. Early on it’s a gritty powder keg, one that goes off and explodes into large-scale close-quarters violence. Later it’s a bizarre and comic world-building wonderland, and later still, a space-age social deconstruction essay. Yet, the many hats Snowpiercer wears are always present in each stage of the film’s story, which sees Chris Evans’ generically likeable Curtis pushing a revolution forward, the literally unwashed masses fighting, car by car, to get a better seat at the table.
The characters of Snowpiercer aren’t terribly well defined or deep as individual people, but there’s a strong diversity in the casting that makes each of them distinctive. None of the good guys gets to be as flamboyant as Tilda Swinton, camping it up wonderfully as one of the ruling oligarchy’s puppets, but they each have individual goals and shades of personality. John Hurt is a lot of fun as an old mentor who’s more coatrack than man, Octavia Spencer is solid as a mother in search of her son, and Bong regulars Kang-Ho Song and Ah-sung Ko provide comic relief and pathos as a frequently drugged-out father-daughter pairing.
Snowpiercer crams tons of oddball humor and interesting spins on sci-fi staples into its on-rails world, which helps to both prevent the film from taking the class warfare metaphor too seriously, and excuses the fact that very little of this world makes much sense. It’s a big ol’ pell-mell of ideas, tones, and designs, which naturally makes for a bumpy journey. The climax, in particular, suffers from trying to define a method to the madness, ending up being a slogging attempt by Bong (and his well-cast mouthpiece) to talk his way into a conclusion for a film that’s thus far run just fine on sheer momentum. Snowpiercer lacks consistency, but doesn’t have a one-track mind either. It’s an evocative, exhilarating, and unique ride that I’d recommend you take.
The greatest sin that The Raid 2: Berandal commits is having the audacity to try and follow in the wake of perfection. 2011’s The Raid: Redemption is -and I say this with hyperbole in check- the purist action movie of the last decade. It was 100-minutes of dudes punching, pummeling, shooting and stabbing the hell out of each other, all taking place in near real-time in the dangerous slumhouse in Indonesia. Writer-director Gareth Evans crafted a martial arts film of singular purpose, and delivered on it so completely and efficiently, that there didn’t seem like any place left to go from there.
Unsurprisingly, reading up on the sequel reveals that The Raid 2 was originally an entirely different film that Evans was planning on making, but due to budget restrictions, he instead made a cheaper film in The Raid, making it perhaps the best proof-of-concept/”let me show you I know what I’m doing” movie ever. Rather than feeling like Evans is cutting corners by molding his original vision of an Indonesian crime epic in order to capitalize on the popularity of The Raid, The Raid 2 is everything an impossible sequel should be, in that it maintains the spirit of its predecessor, while also trying to be its own beast.
Picking up just hours after the first, survivor and MVP ass-kicker of the first film, officer Rama, is spurred into becoming part of a dangerous undercover operation meant to route out corruption in the police force. Free physically and temporally from the confines of the first film’s drug house, Evans builds a far more expansive narrative and world for his follow-up. Setting up multiple different crime families and factions vying for control of the city, with Rama caught in the middle, Berendal sees Evans working out emotional and dramatic muscles that were fueled purely by adrenaline in the first film. There are whole stretches of the film where people aren’t beating the tar out of one another, but it works because The Raid 2 adopts the pacing and style of a suspenseful police thriller.
Often times the film feels like it has more in common with The Departed and The Godfather (as embodied by Eka, a Tom Hagen like adoptee of one of the crime families) than it does Redemption. With so many characters and a translation to be filtered through, it’s hard to tell if some of the finer details of the plot would hold up under scrutiny, and Evans sets up more interesting characters than he has time to explore deeply (more adventures with Bat Boy and Hammer Girl, please!).
When it comes down to the action, though, The Raid 2 delivers. Like the story, it’s more ambitious and open-ended, with the fight choreography allowing for greater variation and bigger brawls. That purity of the first film is impossible to top though; the action may be more complex in The Raid 2, but the emotional and dramatic simplicity of The Raid made each hit matter more than the double-dose Berendal delivers to try and one-up its predecessor. Evans’ explosive filmmaking style works best when the pressure is more contained; he knew every contour and pressure point of that dilapidated row house from the first film, and the greater scope of The Raid 2 can’t match that kind of intimacy. Still, it’s a thrilling, exceptionally well-directed action movie, and a worthy successor to The Raid simply for being its own thing.
I was supposed to see Sex Tape tomorrow. It’s not like I was all that excited about it, and, hey, gift horses and all that. But the screening schedule got changed, and now I’ll be reviewing Planes: Fire and Rescue instead, the cash-grab Disney sequel to the 2013 cash-grab spin-off of a Pixar cash-grab sequel to what is apparently an okay movie called Cars that’s responsible for this whole mess called The World of Cars. I wouldn’t know, I’ve never seen a Cars, but figured I ought to at least see the first Planes before approaching the sequel. I guess you can probably tell from this paragraph what kind of an experience that was.
Planes takes place in a post-apocalyptic future in which sentient machines have risen up to destroy all humanity in the last great war fought by mankind. This is never explicitly stated in the film, you just have to intuit it from the background details of Planes, otherwise it’s a world that makes no sense at all. The film’s main character is a crop-duster who tends to cornfields for a planet that has no organic beings to consume them. He’s mentored by a crusty war-veteren of a fighter plane on how to be a flying ace, and you get a flashback where the fighter plane’s whole squadron is shot down in explosive hellfire by aircraft carriers. These aircraft carriers don’t have eyes and a mouth like the other aircraft carriers in the film’s present day, so presumably they were operated by what was once the human resistance to the new machine world order.
Presumably the vehicles of the present day have been infected by some sort of memory-wiping nano-virus, acting as caretakers for the planet, perhaps in wait for their creator species to return, unaware that they pushed their masters to extinction decades ago. This is probably why the film is structured as a lazy underdog sports story about the crop-duster (voiced by sentient glop of hair gel, Dane Cooke) competing in a Tour de France-style air race around the world, seeing as everything in this movie is so horribly clichéd, you could literally swap the planes for humans, and it’s the same movie.
France was presumably eradicated during the war, as one of the planes in the race is French-Canadian, and therefore among the least offensive stereotypes that Planes relies on over the course of an interminable 90-minute run. The British plane is stuffy and drinks tea; the Mexican plane wears a luchador mask and calls the Quebecois plane cute nicknames like “enchilada” and “burrito”; the Indian plane talks about how tractors are sacred in her country, and believes everyone will be reincarnated as them after death. The tractors look pretty much like any of the other vehicles, just slightly bovine-ized. Perhaps this hints at a former betrayal by the tractor faction during The Last War, one that saw this traitor species enslaved for siding with the humans.
Planes is like some horrible pick-two scenario that John Lasseter came up. “Disney, if you make this movie, it’s going to be some combination of horrible, racist, and frightening.” Disney then mulled over its options, and asked, “can’t it be all 3?” Oh, and it’s also weirdly sexist too, let’s not forget that! The crop-duster is smitten by how “aerodynamic” the Indian plane is, just as the Mexican plane goes gaga over the sleek curves and surfaces of the French-Canadian one. To paraphrase Nathan Rabin when discussing another animated film that creepily oversexualized its non-human characters, it’s as if the animators were thinking, “oh man, if we do our jobs correctly, everyone is going to want to fuck these planes!”
I’m just going to leave you with this one last frightening image, and remind you that Planes: Fire & Rescue is in theatres Friday.
When I left the 17-minute preview screening for Guardians of the Galaxy -a ridiculous marketing event designed to get word-of-mouth going on a movie Disney is wringing their hands bloody over (and one that I, admittedly, did feed into)-, I could tell the glorified ad’s job had been accomplished in a roundabout way. My desire to run out and see GotG was completely unchanged, which was a pleasant result, seeing as I expected the footage to either increase my hype levels to frustrating levels, or leave me despairing at having to rewatch a sizeable chunk of the movie again when it’s released in whole. I remain cautiously optimistic about Guardians, but the film I did want to run home and watch right away was Slither, the 2006 horror-comedy director James Gunn made before getting the Marvel gig.
Though I only caught up with it recently, I loooooove Slither, so much so that it’s one of the few films I’ve ever finished, then immediately hit the play button on again as soon as it ended. It was such a shockingly successful blend of tone and style that it became the main reason for me to be excited for Guardians of the Galaxy in the first place, seeing as it’s a comic property that would require a deft touch to translate to film. In light of the Ant-Man debacle, the fear is that Marvel and Disney are sanding off all the rough, weird edges of their movies in the name of keeping a homogenous house style, and without rough weirdness, there’s no point in making a Guardians of the Galaxy adaptation at all.
Anywho, that’s a really winding way of leading up to saying that, last night, with literally hundreds of movies and TV shows available for my viewing pleasures, I decide to watch Disney’s 1991 box office failure, The Rocketeer. The throughline of thinking here is that The Rocketeer was directed by Joe Johnston, who went on to make Captain America: The First Avenger more than a decade-and-a-half later for the very same house of mouse. And, at least for, the gamble on my evening paid off. The Rocketeer has become something of a hidden gem among those who remember the then-ambitious adaptation of the ‘80s graphic novel, a throwback to ‘50s adventure serials with the heart of a superhero story. Watching The Rocketeer, it becomes a completely obvious why Marvel wanted Johnston for Captain America, but it offers plenty to those uninterested in the genealogy of the Marvel Cinematic Universe. The Rocketeer’s got Timothy Dalton playing a Nazi-collaborating Errol Flynn insert, Paul Sorvino in full old timey gangster mode, and even Margo Martindale as a pan-wielding, no-nonsense waitress; how was this movie not a massive hit?
Well, that’s not that hard to figure out, even excluding that its box office competition at the time was Robin Hood: Prince of Thieves and City Slickers. The Rocketeer seems a clear attempt to recapture the ‘40s nostalgia at play when Raiders of the Lost Ark made memories of The Greatest Generation into high-flying adventures, but The Rocketeer forgot to steal Indie’s bad boy charisma. That’s not to say star Billy Campbell is wrong for the starring role, quite the opposite; his boyish good looks and non-threatening charm are exactly what the character requires. The problem is that, this being a film from Disney, The Rocketeer is utterly earnest and without cynicism, which even for audiences in 1991, would seem a little hard to swallow.
Ironically, Disney has since gone on to buy Marvel, whose Iron Man and Captain America adaptations owe a lot to The Rocketeer, while Disney’s own attempts at throwbacks these days are a treacley mush. They got it right the first time in ‘91, as The Rocketeer holds up very well for any viewer interested in theatrical superheroics that’s also tired of the bloat swallowing the genre whole these days.
There’s been a lot of mixed word on this recently released rom-com parody starring roughly half of TVs best comic actors (and Paul Rudd). It’s been popping up on a number of mid-year lists under the conflicting banners of “Best Surprise” and “Biggest Disappointment,” due largely, I imagine, to the potential of the cast, and for being directed by David Wain. The film’s supporters are often those who share an open affection for Wain’s sketch-based style of directing, so the fact that I haven’t seen Wet Hot American Summer, and mostly like his work with more traditional comedies like Role Models and Wanderlust, meant I was largely unsure as to which camp I would fall in.
I can definitely see a strong case for both sides, as while it can be rip-roaringly funny, They Came Together makes its primary target a horse that’s already been thoroughly beaten. The romantic comedy has turned into a wheezing shell of a genre over the last couple decades, and it’s not like its tropes and foibles weren’t incredibly obvious back when the movies they were in were still good. Rudd and Amy Poehler star as a couple recounting their relationship history, introducing it by directly relating it in terms of romantic comedies. They Came Together is looking down on the films it’s lampooning from the first, but considering how cliché making fun of the rom-com genre’s clichés has become, the film can sometimes seem like it’s overly satisfied with how it skewers such low-hanging fruit.
Self-aware dialogue that explicitly states the beat in the script being shown isn’t really a parody when all you’re doing is foregrounding the subtext the audience is usually aware of when played earnestly in a legitimate rom-com. When going down the parody well, They Came Together is much, much funnier when picking out the smaller recurring elements of the genre, like an overabundance of holiday-themed parties, and the ridiculous financial irresponsibility of those eccentric businesses the female love interest usually works at. Maybe the funniest gag is one that sneaks up so quietly, you might not notice until the third instance, as at least a half-dozen scenes end with a character dramatically saying “shit!” after missing an opportunity to say something.
The limper material is always held aloft by Poehler, Rudd, and too many terrific ringers to count (can someone please give Jason Mantzoukas or Michaela Watkins a feature already?), but the film’s absurdist streak that makes it more familiar of something like, say, Airplane!, instead of an extended Funny-or-Die video, is where the best material is. There’s a Rake Gag that never has to cycle from being funny, to unfunny, to funny again, because each iteration made me laugh harder than the last. And when the movie does set-up a trope that’s well worn even by other parodists, like a dress-up montage, or a snooty waiter, the punchline is often over-the-top enough to take you by surprise. They Came Together may be divisive, but it’s so jam-packed with jokes that it has the makings of a cult classic for those who love it the first time, and may eventually wear down dissenters over the long term.
Vidya-games! One in particular really: Shovel Knight! Excuse me while I use every excuse to write out Shovel Knight, just so I can hear it again in my head. I mean, just say it. Shoooooovel Knight. It’s, like, “cellar door,” but for videogame titles.
Shovel Knight.
Anyway, Shovel Knight is a retro-throwback game on 3DS that’s been making a lot of waves recently, mainly because calling it both retro and a throwback is warranted. Plenty of titles over the last decade have tried to emulate the experience of playing an original NES game simply by imitating the look (thanks in part to an increasingly loose definition of “8-bit graphics”), but it’s the gameplay that matters most, which Shovel Knight absolutely nails, thus earning the title of legitimate throwback.
A frothy mix of Castlevania and Megaman, with just a little Super Mario that snuck in while no one was looking, Shovel Knight is a 2D adventure platformer that tasks the player with guiding the eponymous gallant gardener with traversing a dozen-or-so levels filled with traps, spikes, pitfalls and enemies, all leading up to boss encounters with knights of similarly over-specific categorization. Personally, Polar Knight was my favorite of the motely villains making up the Order of No Quarter (again, great name), seeing as he’s an oversized Viking that wields a snow shovel.
In true NES fashion, the controls are pixel perfect: wherever you want Shovel Knight to go, he can, provided you have dexterous enough thumbs to input the controls correctly. Shovel Knight is never a cheat when it comes to difficulty, which is perhaps where it helpfully adds a little modernization to the nostalgic love-fest. Checkpoints are frequent enough to make stages challenging but not maddening, and the game’s death penalty is forgiving enough to make failure something you want to avoid as a matter of pride, not lost progress.
The soundtrack is absolutely terrific, and the old school palette and pixels are just the outer coat of some really gorgeous presentation. Many of the boss characters move with exaggerated animations, and the town’s people scattered about your adventures are a lively assortment of oddballs. Most memorable of the bunch is The Troupple King, an excessively large figure of piscine royalty that’s half apple, half trout, all Troupple. He even dances.
Shovel Knight’s personality is often its strongest asset, eschewing elbow-in-ribs references to other games or bottom-feeding internet humor for a world crafted with honest to god inspiration. Even in the game’s archaic premise of trying to save the damsel, Shovel Knight finds ways to remix the formula that preserves the classic feel of a NES game, while smartly updating the design for modern standards. It took less than 6 hours to shovel my way to victory, but at a $15 asking price, this is a no-brainer.
Shovel Knight!
With a screening for Dawn of the Planet of the Apes just around the corner, a revisit of Rise of the Planet of the Apes, Rupert Wyatt’s unexpectedly successful prequel/reboot, was necessary. I missed it in theaters, but after viewing it on home release was just as surprised as everyone else to learn that the Apes series was not only still relevant in 2011 (especially in the shadow of the execrable remake from 2001), but that it had such wide box office appeal.
A rewatch hasn’t done much to change my opinion on Rise, though that means maybe it deserves even more credit for the often-seamless motion-capture technology bringing the ape characters to life. The naturalism to Andy Serkis’ performance as Caesar is the keystone for the film’s success both emotionally and financially: for better or worse, audiences are much more sympathetic towards on-screen animals than they often are to most humans, even when the humans aren’t written as so in need of a comeuppance as the ones in Rise are (there’s an audacious misanthropy to having your closing credits showcase most of the world’s human population being wiped out by a virus).
Wyatt could have easily capitalized on this alone to make the film a self-loathing Nature’s Revenge film, a la Godzilla, wherein we kinda get off on the (safely theoretical) premise of humanity’s destruction of earth being forcibly balanced by other inhabitants of the planet There is, of course, an element of that here, but the script and Serkis’ performance make Caesar a captivating and tragic figure all on his own. The brilliant prison-break structure of the film’s mid-section transitions the character from pitiful Andy Dufresne to a charismatic Spartacus, and the 20-minute climax on the Golden Gate Bridge is refreshingly focused for a blockbuster finale; no ticking time bombs, no secondary squad of characters trying to achieve another goal, just a good, clean mad-dash to freedom.
The second viewing did further reveal the ironic contrast between the heightened intelligence of the apes, and how generally dumb Rise is as a film. It treats scientists like magicians with trendier set designers (making occasional overtures towards a theme of “look at man’s hubris!” incredibly grating), which is pretty much par for the course, but even cursory analysis of the plotting on a scientific, geographic, or temporal level reveals a story riddled with inconsistency. It doesn’t really matter though; Apes is a ridiculous premise, but it explores emotional truths about people and our world in ways that all good science fiction should.
What better way to follow-up Sydney Lumet’s Making Movies (and to celebrate his 90th birthday) than with one of his biggest movies: Murder on the Orient Express, a film so star-studded, you could enjoy a real train ride from Istanbul to Yugoslavia in the time it takes to get through the opening credits. You’ve got Sean Connery, Ingrid Bergman, and Lauren Bacall as just a few of the dozen suspects caught up in a murder mystery on rails, with Albert Finney sussing out the perpetrator as Agatha Christie’s fastidious Hercule Poirot.
It’s the makings of a smash when looking at the talent above line or below, but the reasons why Orient Express doesn’t seem to be one of Lumet’s better remembered works are pretty self-evident. Though packed wall-to-wall with notable actors from both stage and screen (a great anecdote from Making Movies has Lumet recalling how the actors sometimes mumbled during rehearsal due to feeling intimidated by their cross-form counterparts), there’s not a lot of time for development of a cast this large into anything more than a gaggle of suspects (I love Ingrid Bergman [who doesn’t?], but how she got an Oscar for about 5 minutes worth of screen time is the real mystery).
The structure of Christie’s story is confining both physically and narratively, as the rotating compartment door of interrogations gets a little tiring after a while. Finney is terrific in the lead, perhaps because, though I’m ashamed to admit it, this was my first experience with detective Poirot. The story lends itself well to reading or live theatre (I can vividly imagine how a stage working of Poirot’s 30-minute explanation of the crime would go), but as a film experience, Lumet gets trapped along with his guests in very tight spaces, adding an element of claustrophobia to the proceedings, but also a cheap staginess (in contrast, the most memorable shots are long tracking sequences that highlight the massive expanse and expense of the Orient Express itself).
The film has to frontload its exposition directly with a newspaper montage that makes for a dry follow-up to the extensive credits, but the final piece, a headline about a dead little girl that glows red like a hot brand, makes for an indelible image. Looking online makes it appear that the film was originally screened in black and white, so I have to wonder if my issues with the mis-en-scene would have been less severe had my viewing not been in colour. Regardless, the actorly wattage of Murder on the Orient Express will carry you through to its surprising and surprisingly morally ambiguous ending, and makes me think I should be spending more time with both Lumet and Mr. Poirot as soon as I can.
Pilot:
Well, this could be fun. The ceiling for Playing House seems pretty low based solely on its premise, which sees wayward best friends reunite in their hometown after the job-driven half of the pair loses said job, and the very pregnant other half kicks her cheating husband to the curb. It’s a pretty rote setup, and the weaknesses of “Pilot” usually spring from just trying to barrel through setting it up.
What Playing House does have going for it is a really terrific cast, led by Jessica St. Clair and Lennon Parham. I mostly know the two from their work on the podcast Comedy Bang! Bang! (which the pilot borrows some of their material from). Even in just an audio format, it’s clear that St. Clair and Parham are an amazing match for one another. There’s a really great balance the two have in just about every regard, from delivery, to physicality, to voice pitch. As such, having St. Clair’s excitable Emma move in with the drier Maggie has the basic dichotomy of personalities most comedies demand, but the two are at their best when riffing together, which is often.
That’s what I’m hoping Playing House will develop into before too long: a really great hangout show. It’s also got Keegan Michael Key of Key & Peele fame, and the scene-stealing Zach Woods from Silicon Valley, so St. Clair and Parham aren’t rolling in here without talented backup. But it’s the central friendship between Emma and Maggie, a rare thing to base a show on, rarer still if it’s female-female, that could enable the show to be a funny, empathetic treat. I chuckled a fair bit through “Pilot” (St. Clair saying “butt” is Platonic funny), but the exchange late in the episode between the leads that drives home the sometimes-unflattering depth of their friendship really sold me on the show having strong emotional potential. The episode then proceeds to oversell the moment a little bit, but that’s all part of the growing process for a freshman show.
Midseason:
Playing House is perfectly pleasant television, the kind that can get away with things that might irk me on other programs. The sets look like sets, everything is over-lit, and the characters live in palatial dollhouses despite none of them having jobs. These are the sorts of things that can make your average sitcom feel hacky when going for cheap laughs, or obnoxious when trying to maintain an air of self-importance about itself (think How I Met Your Mother’s byzantine plotting around fulfilling its title obligation).
Playing House thankfully doesn’t try to aim beyond its means, or for the cheap seats. It recognizes the storytelling limitations and strengths of being focused mainly on the friendship between Emma and Maggie. The sheer warmth and conviviality of the central duo allows the show to write around incredibly small plot stakes that nonetheless carry strong emotional ties. The fifth episode centers around Maggie trying to redeem a bungled high school passion at a reunion for her marching band, which is a goofy premise in service of showing these characters as having realistic feelings about missed opportunities and overlong regrets.
Parham and St. Clair are strongly matched foils for one another because their friendship has the spark and fuel that makes energetic conflict come easy. This isn’t a dramatic show, but it doesn’t position itself as outright airless either, and Playing House tries to treat even its most out-there characters as humanely as possible. Also helping matters is that so many of those one-shot characters are played by really talented comedic actors, including Review’s Andy Daly, Jane Kaczmarek, and the increasingly ubiquitous Jason Mantzoukas. As hoped, Playing House at its halfway point is already a pretty solid hangout show. It’s maybe not the kind that has you doubled over laughing with every episode, but it’s got a skip in its step and a thick rolodex of funny people to bring by every once in while, so it’s hard to find Playing House as anything less than amiable.
Episode 1: Back
Hey, Louie’s back! Or was, anyway: the fourth season wrapped up last week. But seeing as I only just caught the premiere…hey, Louie’s back! After taking 2013 to kick up his heels for a bit, Louis C.K., who’s become pretty much the biggest thing in comedy over the last few years, has a new set of short films masquerading as TV to share with the world.
Like a lot of TV-loving people, Louie’s been a constant source of surprise and joy since it started airing, as much of its unique flavor is owed to C.K.’s complete control over just about every aspect of the show. This has allowed him to cover subject matter that’s controversial, personal, disgusting, insightful, or any combination therein, and do it all while playing with form in ways no other show can.
Season 4 opens with the show at its most oneiric, but considering David Lynch was part of a multi-episode arc last season, having Louie engage in a strange conversation with another comedian while everyone else in the café is texting on their phones really isn’t outside of the show’s version of reality. The opening bit about overly loud trash collectors was a great reintroduction to the show, mixing observational humor and ridiculous physical comedy with a nice reminder that the show is finally out of its long slumber.
“Back” plays up that sense of excitement that Louie has returned, as it’s something of a greatest hits showcase for some of the series’ previous highlights. Louie’s daughters are back for a couple of very endearing scenes that breakup the surrealism, and he ropes a bunch of his comedian friends back in for another poker game, which is really just an excuse to here funny people riff about masturbation and sex toys. That the rest of the episode can then take all the dirty talk and build it out into a anecdote around Louie getting older is just another example of the show’s ability to have seemingly stream-of-conscious ideas pulled together into a single story.
I’ve felt the tremors from a greater Internet divide in the Louie community as it has aired over the last couple months, so it’ll be interesting to see how the rest of Season 4 develops. I’ve been wondering for a while if peak C.K. had been reached, and if success would not so much go to his head, as it might blind viewers to when Louie does make a mistake. We’ll find out.
Episode 2 "Model"/Episode 3 "So did the Fat Lady"
Yup, I think I’ve got a bit of an idea how this season of Louie could end up being divisive. FX’s decision to air the fourth season of the show in double installments probably caused plenty of problems for viewers watching live, as there appear to be more multi-part arcs this year. Watching episode 2 and 3 back-to-back, I was getting the back half of week one, and the first of week two, and they represent such a drastic difference in quality, I’m not sure I’d have taken the viewing well with a week in between.
“Model” is Louie devoting a whole episode to self-loathing navel gazing , something the show has dealt with plenty of times before. The setup is funny, as Jerry Seinfeld is present to play himself as a kind of anti-C.K.: rich, respected, and together, but something of a dick, which Seinfeld plays well. But there’s only so much of C.K. in “universal piñata” mode I can follow before it seems like a one-note gag, despite dressing it up with class implications. It’s a purely comedic episode in which the joke is how increasingly discomforting the situation becomes for Louie, but it doesn’t have the follow-through other C.K. shaggy dog stories have had.
Now, try washing that out with “So Did the Fat Lady,” and you remember what C.K. can do when playing with uncomfortable truths instead of just awkwardness. Part of the contrast is that “So Did the Fat Lady” is an episode with happiness in it; even Louie’s self-loathing bang-bang ritual (in which he and his brother eat a meal at one restaurant, followed immediately by another meal somewhere else) has joy to it. The source is mainly Sarah Baker, who pursues a date with Louie with all the charm and warmth he himself lacks when he’s not onstage.
The chemistry the two have together as they walk and talk around New York is meant to make Louie look like a yutz for putting her off for the first half of the episode, but there’s more to it than that. After a seemingly insignificant comment, Baker has an absolutely inspired monologue that dregs up all the unspoken subtext of their relationship up to this point, and it’d be painful to watch if it wasn’t so specifically, pointedly true. The episode then, in contrast to “Model”, finds a way back to joking about what Louie’s experienced in a why that makes the punchline feel earned, and I’m in love with the show again. Things could still get plenty bumpy through the rest of the season, but “So Did the Fat Lady” is already a frontrunner for its highpoint.
Hey, it’s one of them paper thingies. Like a script, but without stage directions, and written entirely in prose.
Seeing as Making Movies is considered one of the holy texts of the film world (and I had it on loan temporarily), I managed to burn through this over a couple sittings. I had originally been holding off until I had seen more of Lumet’s work (Dog Day Afternoon and 12 Angry Men being the only two I recall watching with any clarity), but turns out that shouldn’t be a barrier to entry. True to its reputation, the value of Making Movies is pretty universal to any film fan, as it offers an insider’s perspective on the day-in, day-out, honest-to-god work that’s required to make movies.
Or, was, anyway. Released in ’95, a fair few years removed from Lumet’s best work, the industry has changed quite a bit since. The word “digital” pops up occasionally like someone in Game of Thrones hearing rumors of a dragon overseas, so what of Lumet’s experience still practically applies to today’s Hollywood is a bit of a mystery. Despite opening the book by stating it will not be a laundry-airing tell-all, Lumet is just as engaged talking about stars and industry people as he is craft. He sounds pained to ever say a bad word about anyone, even when not naming them, and his constant stream of praise, be it for actors like Pacino, or tireless studio bigwigs like Margaret Booth, is endearing.
Making Movies is a vital text for film lovers not just for how effectively Lumet takes you through every stage of the filmmaking process -helpfully defining jargon where necessary and using his own films as examples regularly-, but for how clearly it makes you understand the effort and passion required to make even bad movies. Audiences, myself included, often take for granted the sheer number of hands and hours that go into developing even the most minor details of a production (following a difficult and limited location shoot, Lumet describing his lighting coordinator discovering a bad setup while watching rushes for The Wiz is almost heartbreaking).
Perhaps it’s that digital beast that’s made it easier for us to slip into cynicism about moviemaking more readily, seeing as everything these days increasingly feels like it was made on a computer. There’s romanticism for “the good old days” about the book, some problematic elements of which Lumet himself readily acknowledges. His superlatives are never more exhausted than when talking about Spielberg, whose Schindler’s List is frequently cited as the best work to come out of the (then) modern era. In that respect, I’d like to see Spielberg write his own Making Movies at some point, and have him share his experience with modern Hollywood the way Lumet has for middle age Hollywood. Overall, Making Movies makes for a brief but enlightening tour behind the scenes as led by one of the greats of a bygone era.
This is probably the worst show to write about using this arbitrary time limit I’ve given for myself. Hey guys, there’s this really amazing show on Sundance that’s meditative and reflective, and I’m going to compress the experience of watching it into a writeup that takes less time than your average drive-thru trip. It’s a disservice to the show to try and be so off-the-cuff about it, but it’s not like I’ve had better luck talking about it after deliberating greatly on its worldview and merits. The little blurb I wrote about it for last year’s Top 10 Shows list was the hardest to generate, as the show is a bit like that physics principle about interacting with an event changing its properties.
Now I’m at the risk of hyperbolizing it too much, so maybe just read Matt Zoller Seitz’s review for the Season 2 premiere over here to get what is is that makes the show so appealing, and hard to write about. As for the premiere: I thought it was a somewhat weak installment for the show, which is typical of many follow-ups to the climactic finales of the year previous. The fallout from Daniel’s assault (that’s as big as the show goes: a guy gets beaten up, and it feels like the end of the world) gives us plenty of time to get reacquainted with the people of Polly, Georgia, and play a bit of catchup as to where they are emotionally.
It plays a bit like busywork at times, which is unlike the show. Much as I was happy to see Amantha, Tawney, and even Ted Jr. again, there’s almost a surfeit of plot (by the show’s standards) to get through in order to set things up for the next 9 episodes. Of the plots, Sherriff Daggett investigating Daniel’s attack is the most engaging so far, as it’s the most connected to the characters we care about. For now, I’d rather the senator, Bobby Dean and the other good ol’ boys stay in the background, and the focus remain on the Holden family and Daniel.
When the show does that, as the premiere does in the opening and closing scenes, the show becomes hard to describe as anything other than transcendental. Rectify is a show that grapples with faith in ways that are unlike anything else on TV. Even shows I love, like Hannibal, use existential questions as a means of heightening the drama behind the plot. Here, the spectrum of beliefs these characters provide is organically drawn from everyday ways of in which people find themselves asking the big questions. Daniel’s dreamlike-state for the premiere lets Rectify foreground its struggles with the unknown more than usual, and it’s not cheating: the show has earned the weight of its inquiries, and both the pace and method in which it wants to explore them. The six episodes we got last year would have been enough to make Rectify something special, but it’s my hope that series-creator Ray McKinnon was just getting started.
Between reviewing Jersey Boys and some recent industry news, I figured it was about time I revisit one of the first musicals I have memory of ever seeing: Into the Woods. One half of my family is big into Sondheim, and while I generally prefer my song ‘n stage experiences on the comedic side of things (The Producers being my favorite), I’ve always respected the likes of Sweeney Todd: The Demon Barber of Fleet Street and Into the Woods for just how dark they are compared to most Broadway fare.
Of course I was basing this opinion of Into the Woods solely on very loose memory, as I haven’t seen or heard it in probably more than a decade and a half. But when it recently got out that Disney was, well, Disney-fying (read: bowdlerizing) the source material for the film adaptation coming later this year, I figured it was time for a revisit. And, yes, now I pretty clearly remember the parts of Into The Woods that aren’t quite on-brand for the House of Mouse: psychological trauma, infidelity, murder –basically, the entire second act.
But that’s the appeal of Into the Woods: the idea of taking children’s stories and seeing what happens after Happily Ever After. It’s an often-grisly play in terms of the fates that befall the characters (though not without it’s own sinister whimsy; the fate of the narrator is one particular twist I’ve never forgotten), but the thesis running through it is actually pretty optimistic. It’s the rare fable, or musical for that matter, that advocates for making the best of a bad situation. You can take that as being cynical, but I think that’s what makes the show appeal to adults and families: it’s about recognizing that the morals of most fairy tales are really just a way of preparing you for a world of compromise.
The Broadway cast recording that’s on Netflix was filmed in 1990, and it makes for an interesting living room-theatre experience. You can find in my review plenty of griping about how Jersey Boys fails as a movie when you try to make it one, and the cast recording of Into the Woods provides an interesting contrast in how one can go about filming an actual stage performance. I think I would have preferred a static camera placement so that the feeling of being in the audience would be more authentic (though mixing the shot angles up does highlight little details you might miss), but the camera work is effective overall, and invites you into the experience in a different way than seeing it live would.
As for the film version, the changes I’ve read about sound kinda antithetical to the whole point of the play. The fact that Sondheim has signed off on the remixing, ironically, proves he knows the moral of his story better than anyone: sometimes, you gotta settle. It’s a shame, because the cast list is pretty strong (at least as actors; who among them can sing other than Anna Kendrick I don’t know), and Emily Blunt is playing my favorite character from the show, so definite bonus points there.
It’s probably for the best that there’s been a flurry of thinkpieces today about the Fargo finale which address my main issue with it, namely that it sidelines the series’ best character. Willa Paskin over at Slate has an interesting look at whether or not the show subverted or embraced the White Male Anti-Hero tropes I thought it was playing with when it premiered, while James Poniewozik over at Time has a read on who the real heroes worth rooting for on the show were.
There’s been a lot of good writing and thinking that’s come out of Fargo, which just makes it even more difficult to believe that the whole thing wasn’t a giant disaster. Beyond the issue of trying to stretch out and remold 98 of the best minutes the Coen brothers ever filmed, the show had interests and a tone that have become wearying; emasculated men lashing out at those around them, impossible-to-touch evil masterminds that always get away, a lot of poe-faced philosophy about man as an animal, good and evil, the heart of darkness blah blah blah.
The obvious point of comparison Fargo has had in this television season has been True Detective, and thanks to last night’s finale, I can say pretty definitively I prefer the former to the latter. True Detective masked a well told and trod procedural in the yellow cloak of an eldritch horror story, before deciding it was really just about two bros dealing with their man-pain. Fargo wove in biblical and fable-like elements much the same way, but at least had a sense of humor about it (more than two characters worth caring about).
These are both bleak shows in their ways, but only one justified its rally for sanity and goodness at the end. Fargo similarly left its fair share of unanswered questions and loose threads, but the ending was true to all that had come before it. I’m not entirely sure of whether FX will go through with a season two, or how they could; maybe we should just thank our lucky stars one season turned out to be such a surprise success. But if there is more to this story and theme that Noah Hawley feels needs telling, then so be it.
I’m not really sure how to feel about Game of Thrones anymore. I really liked the premiere episode for this season, for a lot of reasons that had nothing to do with getting to see it early thanks to a screener. It was good enough to watch on a muddy, watermarked DVD 3 times, and every time I watched it I felt like new depths to the story and the craft were revealing themselves. But Season 4 closing out on two weeks of spectacle and climax has dulled the remaining excitement I had for the show that had been slowly being whittled away over the course of the season.
Before this gets too negative: I still really like the show for a lot of reasons. The production values and designs are some of the most visually engaging I’ve ever seen, TV or otherwise. The scope is consistently awe-inspiring, and that the show can juggle all its various balls as well as it does is a real feat. But it’s gotten to a point where I recognize that what the show wants to be good at, and what I want it to be good at, are separate things entirely.
One of the big climactic scenes from last night’s finale had two sets of characters that never overlap in the books crossing paths with one another. The change makes sense: it adds weight to both of the show’s versions of these threads, and the motivations behind what happens during the meeting are sound. What we get is a fantastically choreographed and brutal fight scene, which is great and exciting on its own terms. But that’s not really what I look for from this property; while the show was teasing us with hands on hilts, just waiting to draw blood, all I wanted to shout at the screen was “Put the weapons down and have a conversation, dummies! You’re all too interesting to just be used as grist on the murder mill!”
Game of Thrones is about as good an adaptation of George R. R. Martin’s books as could ever reasonably be expected, but its malignant case of adaptation-itis is only getting worse with each season. Scenes that work within the ephemera of Martin’s text fall flat when actually filmed, as is the case of Bran and the episode’s little Harryhausen tribute. As has been said elsewhere, the show is often at its best during monologues, particularly when it’s one character telling another a story. I’d be lying if I said last week’s free-for-all at The Wall didn’t have me making noises unbecoming of a person my size, age, or gender, but the thrill was fleeting. The characters, their challenges, and the choices they have to make: that’s what makes Game of Thrones tick.
For as little as her plot actually moved forward this season, the scenes with Daenerys were among my favorite in the finale for the quiet manner in which they capped off the theme of her story for the season, condensed as it may have been. Similarly, the big fight scene of the episode I alluded to got the blood pumping, but it didn’t engage my brain the way a painful and drawn-out goodbye that followed did. I wish the show could find more time to just settle down with these characters and just get to know them. It sometimes feels like Game of Thrones's reputation is so caught up in shock-value and spectacle that it becomes a disservice to the work the show achieves artistically. Ignoring that big-dumb-stupid-inexcusable thing that happened between Jamie and Cersei earlier this season? Big mistake, and one that overshadows any scene shared between Lena Heady and Nikolaj Coster-Waldau, who are really just terrific. Ditto for the night’s scene between Peter Dinklage and Charles Dance, who do some of their best work in service of another #OMG plot twist that we’ve barely had time to process the setup for.
The fact is, I’ve never liked the show more than during the first 9 episodes of season 1, back when I hadn’t read any of the books. Deciding to read the books and having an outline for what to expect is on me. The book’s the book, the show’s the show: I have no problem with that. They are separate and unequal entities. That doesn’t mean I can’t acknowledge that the strengths of Game of Thrones as a story are better served by a literary medium than a TV one. Each can have their respective strengths and weaknesses, but I’d rather see each medium work with material naturally suited to the format, not just grafted onto its bones.
If nothing else, Gareth Edwards’ Godzilla reboot has made me realize that the real Godzilla movie I want would be less a tribute to the original Toho pictures, or a modern update of them, and would play something more like 22 Short Films About Godzilla. Ideally, if the creature isn’t going to be humanized and made a character the way some of the cornier Godzilla movies made him, and you truly want to show him/her/it as a force of nature, then capture that impact from a diverse array of perspectives, with many different people all affected by the same crisis.
The obvious problem there is that Godzilla ceases to be the main character of the Godzilla movie, but this newest reboot ran into it all the same, so at least we’d be par for the course. It’s surprising to find that, in an otherwise terrific summer movie season, this monster blockbuster has turned into the most divisive. I find myself squarely in the camp of those disappointed, as while I strongly agree with the film’s critical proponents that Edwards is very talented and the film is well-crafted, the utter absence of interesting characters in the film just killed the whole thing for me.
“But Sam, Pacific Rim had unrealistic characters, and you never shut about how much you loved that particular giant monster movie,” you might say. Well, the difference between the two is that even though Pacific Rim had stock characters, they at least filled a role. They represent human emotions and desires in response to a fantastical premise that were more varied than just “family is important.” At least in their one-dimensionality, Pacific Rim’s characters served a purpose. What was Sally Hawkins’ purpose in Godzilla as Ken Watanbe’s assistant? Did she have a name? Did Aaron Taylor Johnson’s thick-necked marine have any defining characteristic besides his family, and his occupation? Why is David Straitharn’s general guy desperately looking for someone in this war room to deliver his expositional monologue to, other than the audience? There are so many amazing shots, and small moments in Godzilla, but they’re in the wrong movie.
Plus, the destruction, when it finally does occur, is so darkly lit, you can barely tell what’s happening. I blame it on a 3D lens filter being left on my theatres projector, so your mileage may vary.
I’m having trouble envisioning a top 10 Movies of 2014 list right now that doesn’t include Ida, a vibrant black and white picture that’s a quiet heartbreaker. Set in post-war Communist Poland, it’s essentially last year’s Philomena, just with teeth. It follows two generations of women, separated by circumstance and religion, as they track down the remains of their family tree left over from Nazi-occupation.
The most surprising thing about Ida is how light it can be on its feet. The black and white imagery makes the film’s interest in dichotomy apparent visually, as does the contrast between its two leads, the church mouse, soon-to-be-nun Anna (Agata Trzebuchowska), and her vivacious but pragmatic aunt, Wanda (Agata Kulesza). Yet the film is tonally consistent throughout. The mood of the film reflects the elements of the scene: it can have suspense and intrigue one moment, and then quickly sneak in a laugh the next, because it plays by the rules of the road trip film, cataloguing random, chaotic life experience one mile and pit stop at a time.
It’s also an amazing directorial exercise, as Ida manages to do more with just one third of a given frame than most others can with the whole thing. Welles famously dug a whole to make Kane loom mightily over the screen, but director Pawel Pawlikowski will literally have his characters dig ditches to keep them confined to the bottom third. You know that game where you try to draw a house with an X through it without lifting the pen off the paper? Ida basically does that with its opening shots, placing the focal point of the shot in the bottom third, left third, right third, upper third, even diagonally from corner to corner, all in rapid succession. It’s incredible to watch, and tells you everything that’s not being said between the characters.
It even manages to play with subtitles in fascinating fashion, as moments of true revelation often shift the text from the bottom of the screen to the top. Shot of the year for me right now might just be a two-shot between Anna and a hunky, sax-playing suitor, they, filmed head-on against the outer wall of a pub, their conversation captured in small white text along a black beam hanging over them. It’s terrific, I really can’t recommend Ida highly enough.
Sex, Lies and Videotape: Screener Gods be willing, I’ll be reviewing The Knick over on Cinemax next month. It’s a 10-episode period medical drama starring Clive Owen, which doesn’t exactly scream “Must See TV.” The hook is that each hour is directed by Steven Soderbergh, which was more than enough to get me interested. Cinemax has already greenlit a second season with Soderbergh again attached to direct the episodes, and this has got me thinking about the role he’ll play over the course of the series. The saying goes that movies are a director’s medium, and TV a writer’s, so The Knick as an intersection between one of today’s most evocative (and retired?) film directors and a serial format has me intrigued.
As such, I’m going back through Soderbergh’s catalogue to catch up on some of his best-regarded work, and a couple of his more recent efforts. To start: Sex, Lies and Videotape, the 1989 drama of sexual discovery and marital atrophy that’s often cited as a landmark breakout for independent filmmaking. Rather than just give the 10-cent review of the film (which I liked just fine, especially since now I understand every weird James Spader-as-sexual-voyeur joke the internet loves to much), I just wanted to instead highlight a few bits of parallelism Soderbergh uses to visually convey the relationships of the film.
The four main characters of Sex, Lies and Videotape form a compass, with sisters Ann (Andie MacDowell) and Cynthia (Laura San Giacomo) on one pole of the Madonna-Whore axis, respectively, and John (Peter Gallagaher) and Graham (James Spader) positioned on opposite poles of the less insulting, but still frequent male sex-spectrum of Successful Asshole and Sensuous Screw-up. John, Ann’s husband, is introduced in his office describing how married life has up-ed his appeal to the opposite sex, but without addressing if he capitalizes on it, he seems pretty comfortable with the suburban life (the bag of chips links him to Ann, introduced complaining about garbage).
Then the scene cuts to the other side of the office, and we get this abstract, colorful painting that exposes us to John’s other side, the first of many cues to how different John and his wife are (even the curve of a pillow serves to add contrast). We soon see him with Ann’s sister, Cynthia, an artist whose household paintings are similarly vivid. The paintings themselves link into another of the film’s motifs, plants, which sprout up like weeds all over the place. John is characterized by overgrown, leafy plants to match his wild streak, while frigid, Christian Ann prefers more ornate, cultivated flowers, both as paintings, and in her presence.
The course of the film sees the stasis of the three characters interrupted by Spader’s Graham, a reserved, yet deeply sexual drifter who leads Ann to discover uncomfortable things about herself, and her husband’s activities. Graham’s proclivity, taping women as they talk about their sexual history, is the basis of the film’s approach to dialogue, with most scenes playing out like extended interviews. Soderbergh extends the depth of focus to expand or contract our impression of how close these characters are, even when they’re seated mere feet from one another.
The film uses its mis en scene to convey how each pairing is altered over the course of the film. The groan of the couch Ann sits on as she awkwardly makes small talk with Graham is echoed by the sound of John’s mattress straining when he and Cynthia share an afternoon tryst. By the end of the film, Ann, having learned of John’s indiscretions and moved on, has given up the homely whites for a livelier polka dot dress. More importantly, she’s traded in her prominently featured crucifix (which finds a mirror in Cynthia’s choker) for the pearl earrings that proved John was unfaithful. She’s forgiven her sister (through, what else, a potted plant as olive branch), while John is back at the office, dressed for failure in awful whites and a worse bowtie.
Sex, lies and Videotape is as loquacious as it is sensuous, but there’s a reason it’s a film, not a book or play. Being heard is one thing, but being seen, whether by a camera, or the eye, puts a face, and a person to the words. When John sees the tape Ann has made for Graham, the film could have ended on the TV static, which provides a parallel and bookend to the pavement zooming by in the film’s opening shot. He’s finally seen his wife; everything after this moment is just epilogue.